--Nyx the Dreamer local cid,id=GetID() function cid.initial_effect(c) --boost local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_HAND) e1:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMINGS_CHECK_MONSTER) e1:SetCondition(aux.dscon) e1:SetCost(cid.adcost) e1:SetTarget(cid.adtg) e1:SetOperation(cid.adop) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetTarget(cid.thtg) e2:SetOperation(cid.thop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_FLIP) c:RegisterEffect(e3) end function cid.adcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end function cid.filter2(c) return c:IsFaceup() and c:IsType(TYPE_RITUAL) end function cid.filter(c,tp) return c:IsAbleToHand() and c:IsCode(50505051) and Duel.IsExistingMatchingCard(cid.filter3,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,c) end function cid.filter3(c,mc) return c:IsAbleToHand() and c:IsSetCard(0x505) and c:IsType(TYPE_RITUAL) end function cid.adtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and cid.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(cid.filter2,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,cid.filter2,tp,LOCATION_MZONE,0,1,1,nil) end function cid.adop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(1000) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) tc:RegisterEffect(e2) end end function cid.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.filter,tp,LOCATION_DECK,0,1,nil,tp) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK+LOCATION_GRAVE) end function cid.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cid.filter,tp,LOCATION_DECK,0,1,1,nil,tp) if g:GetCount()>0 then local mg=Duel.GetMatchingGroup(aux.NecroValleyFilter(cid.filter3),tp,LOCATION_DECK+LOCATION_GRAVE,0,nil,g:GetFirst()) if mg:GetCount()>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=mg:Select(tp,1,1,nil) g:Merge(sg) Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end end