--White Hell Fusion --scripted by Rawstone local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.filter1(c,e) return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e) end function s.filter2(c,e,tp,m,f,chkf) return c:IsType(TYPE_FUSION) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) end function s.fcheck(tp,sg,fc) return sg:IsExists(Card.IsCanBeFusionMaterial,s.filter1,nil) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local chkf=tp local mg1=Duel.GetFusionMaterial(tp):Filter(aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT),true) aux.FCheckAdditional=c502233.fcheck local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) if not res then local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() local mg2=fgroup(ce,e,tp) local mf=ce:GetValue() res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) end end aux.FCheckAdditional=nil return res end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local chkf=tp local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e) local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local mg2=nil local sg2=nil local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() mg2=fgroup(ce,e,tp) local mf=ce:GetValue() sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf) end if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then local sg=sg1:Clone() if sg2 then sg:Merge(sg2) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=sg:Select(tp,1,1,nil) local tc=tg:GetFirst() if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) tc:SetMaterial(mat1) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) else local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local fop=ce:GetOperation() fop(ce,e,tp,tc,mat2) end tc:CompleteProcedure() local c=e:GetHandler() local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_REMOVE) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCost(s.rost) e2:SetTarget(s.rmtg) e2:SetOperation(s.rmop) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2,true) if not tc:IsType(TYPE_EFFECT) then local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_ADD_TYPE) e3:SetValue(TYPE_EFFECT) e3:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e3,true) end tc:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(502233,0)) end end function s.rfilter(c) return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsAbleToRemoveAsCost() end function s.rost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.rfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,s.rfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function s.filter(c) return c:IsCode(49306994) and c:IsAbleToHand() end function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) end function s.rmop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) Duel.ShuffleHand(tp) end end