--Gust Vine Fusion function c500319843.initial_effect(c) --Activate --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(500319843,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,500319843) e1:SetTarget(c500319843.target) e1:SetOperation(c500319843.activate) c:RegisterEffect(e1) --to hand local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,500319844) e2:SetCost(c500319843.thcost) e2:SetTarget(c500319843.thtg) e2:SetOperation(c500319843.thop) c:RegisterEffect(e2) end function c500319843.filter0(c) return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave() end function c500319843.filter1(c,e) return not c:IsImmuneToEffect(e) end function c500319843.filter2(c,e,tp,m,f,chkf) return c:IsType(TYPE_FUSION) and c:IsSetCard(0x885a) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) end function c500319843.cfilter(c) return c:GetSummonLocation()==LOCATION_EXTRA end function c500319843.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local chkf=tp local mg1=Duel.GetFusionMaterial(tp) if Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_GRAVE,1,nil) then local mg2=Duel.GetMatchingGroup(c500319843.filter0,tp,LOCATION_DECK,0,nil) mg1:Merge(mg2) end local res=Duel.IsExistingMatchingCard(c500319843.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) if not res then local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() local mg3=fgroup(ce,e,tp) local mf=ce:GetValue() res=Duel.IsExistingMatchingCard(c500319843.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) end end return res end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c500319843.activate(e,tp,eg,ep,ev,re,r,rp) local chkf=tp local mg1=Duel.GetFusionMaterial(tp):Filter(c500319843.filter1,nil,e) if Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_GRAVE,1,nil) then local mg2=Duel.GetMatchingGroup(c500319843.filter0,tp,LOCATION_DECK,0,nil) mg1:Merge(mg2) end local sg1=Duel.GetMatchingGroup(c500319843.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local mg3=nil local sg2=nil local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() mg3=fgroup(ce,e,tp) local mf=ce:GetValue() sg2=Duel.GetMatchingGroup(c500319843.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf) end if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then local sg=sg1:Clone() if sg2 then sg:Merge(sg2) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=sg:Select(tp,1,1,nil) local tc=tg:GetFirst() if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) tc:SetMaterial(mat1) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) else local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local fop=ce:GetOperation() fop(ce,e,tp,tc,mat2) end tc:CompleteProcedure() end end function c500319843.thcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) end function c500319843.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,500) end function c500319843.filter(c,e,tp) return c:IsType(TYPE_FUSION) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsHasEffect(EFFECT_NECRO_VALLEY) end function c500319843.thop(e,tp,eg,ep,ev,re,r,rp) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if ft<=0 then return end if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c500319843.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.HintSelection(g) local tc=g:GetFirst() while tc do ct=Duel.SpecialSummonStep(tc,0,tp,tp,true,true,POS_FACEUP) local e0=Effect.CreateEffect(e:GetHandler()) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetCode(EFFECT_CANNOT_ATTACK) e0:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e0) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1,true) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2,true) tc=g:GetNext() end Duel.SpecialSummonComplete() local ct=g:GetCount()*500 Duel.Damage(tp,ct,REASON_RULE+REASON_EFFECT) end end