--Shiny-Eyes Magnificent Vine Dragon function c50031885.initial_effect(c) aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT),4,2) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(50031885,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c50031885.eqcost) e1:SetCondition(c50031885.eqcon) e1:SetTarget(c50031885.eqtg) e1:SetOperation(c50031885.eqop) c:RegisterEffect(e1) --end battle phase local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(50031885,0)) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_ATTACK_ANNOUNCE) e2:SetRange(LOCATION_GRAVE) --e2:SetCountLimit(1,50031885) e2:SetCondition(c50031885.condition) e2:SetCost(c50031885.cost) e2:SetOperation(c50031885.operation) c:RegisterEffect(e2) end function c50031885.eqcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ec=e:GetLabelObject() return ec==nil or ec:GetFlagEffect(50031885)==0 end function c50031885.eqcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST) end function c50031885.xfilter(c) return c:IsType(TYPE_MONSTER) and c:IsAbleToChangeControler() end function c50031885.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c50031885.xfilter,tp,0,LOCATION_GRAVE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectTarget(tp,c50031885.xfilter,tp,0,LOCATION_GRAVE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0) end function c50031885.eqlimit(e,c) return e:GetOwner()==c end function c50031885.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) then if c:IsFaceup() and c:IsRelateToEffect(e) then local atk=tc:GetTextAttack()/2 local def=tc:GetTextDefense()/2 if tc:IsFacedown() or atk<0 then atk=0 end if tc:IsFacedown() or def<0 then def=0 end if not Duel.Equip(tp,tc,c,false) then return end --Add Equip limit tc:RegisterFlagEffect(50031885,RESET_EVENT+0x1fe0000,0,0) e:SetLabelObject(tc) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetValue(c50031885.eqlimit) tc:RegisterEffect(e1) if atk>0 then local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OWNER_RELATE) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetReset(RESET_EVENT+0x1fe0000) e2:SetValue(atk) tc:RegisterEffect(e2) end --if def>0 then --local e3=Effect.CreateEffect(c) --e3:SetType(EFFECT_TYPE_EQUIP) --e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OWNER_RELATE) --e3:SetCode(EFFECT_UPDATE_DEFENSE) --e3:SetReset(RESET_EVENT+0x1fe0000) --e3:SetValue(def) --tc:RegisterEffect(e3) --end end end end function c50031885.condition(e,tp,eg,ep,ev,re,r,rp) return aux.exccon(e) end function c50031885.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() and Duel.IsExistingMatchingCard(c50031885.cfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c50031885.cfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler()) Duel.Remove(g,POS_FACEUP,REASON_COST) Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) end function c50031885.operation(e,tp,eg,ep,ev,re,r,rp) Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE,1) end function c50031885.cfilter(c) return c:IsSetCard(0x285a) and c:IsAbleToRemoveAsCost() end