function c50031880.initial_effect(c) aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),aux.NonTuner(Card.IsSetCard,0x485a),1) c:EnableReviveLimit() --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(50031880,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_TO_GRAVE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCountLimit(1,50031880) e1:SetCondition(c50031880.thcon) e1:SetTarget(c50031880.thtg) e1:SetOperation(c50031880.thop) c:RegisterEffect(e1) local e5=e1:Clone() e5:SetCode(EVENT_REMOVE) c:RegisterEffect(e5) local e6=e1:Clone() e6:SetCode(EVENT_TO_DECK) c:RegisterEffect(e6) --local e2=Effect.CreateEffect(c) --e2:SetType(EFFECT_TYPE_SINGLE) --e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) --e2:SetCode(EFFECT_CHANGE_CODE) --e2:SetRange(LOCATION_MZONE+LOCATION_GRAVE) --e2:SetValue(500311028) --c:RegisterEffect(e2) -- local e3=Effect.CreateEffect(c) -- e3:SetType(EFFECT_TYPE_SINGLE) -- e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) -- e3:SetCode(EFFECT_ADD_TYPE) -- e3:SetRange(LOCATION_MZONE+LOCATION_GRAVE) -- e3:SetValue(TYPE_NORMAL) -- c:RegisterEffect(e3) --remove local e0=Effect.CreateEffect(c) e0:SetDescription(aux.Stringid(50031880,1)) e0:SetCategory(CATEGORY_REMOVE) e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e0:SetCode(EVENT_SPSUMMON_SUCCESS) e0:SetCountLimit(1,52068433) e0:SetCondition(c50031880.remcon) e0:SetTarget(c50031880.remtg) e0:SetOperation(c50031880.remop) c:RegisterEffect(e0) --cannot special summon local e3=Effect.CreateEffect(c) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_SPSUMMON_CONDITION) e3:SetValue(aux.synlimit) c:RegisterEffect(e3) end function c50031880.remcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO end function c50031880.remfilter2(c) return c:IsAbleToRemove() end function c50031880.remtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,30459350) and Duel.IsExistingMatchingCard(c50031880.remfilter2,tp,LOCATION_ONFIELD,0,2,nil,nil,e:GetHandler()) end Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,LOCATION_ONFIELD) end function c50031880.remop(e,tp,eg,ep,ev,re,r,rp) local g1=Duel.GetMatchingGroup(c50031880.remfilter2,tp,LOCATION_ONFIELD,0,e:GetHandler()) local g2=Duel.GetMatchingGroup(c50031880.remfilter2,tp,0,LOCATION_ONFIELD,nil) local ct=math.min(g1:GetCount(),g2:GetCount()) if ct==0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local sg=g1:Select(tp,1,ct,nil) ct=sg:GetCount() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) sg:Merge(g2:Select(tp,ct,ct,nil)) Duel.HintSelection(sg) Duel.Remove(sg,POS_FACEUP,REASON_EFFECT) local ct=sg:FilterCount(c50031880.remfilter2,nil,1-tp) local ct=sg:FilterCount(c50031880.remfilter2,nil,tp) if ct>0 then Duel.BreakEffect() Duel.Damage(1-tp,ct*100,REASON_EFFECT,true) Duel.Damage(tp,ct*100,REASON_EFFECT,true) Duel.RDComplete() end end function c50031880.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c50031880.thfilter(c) return c:IsSetCard(0x485a) and c:IsAbleToHand() end function c50031880.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and c50031880.thfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c50031880.thfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c50031880.thfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c50031880.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,tc) end end