--Sakura Elf of Gust VINE function c50031841.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(50031841,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(c50031841.target) e1:SetOperation(c50031841.activate) c:RegisterEffect(e1) --activate trap in hand local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_TO_GRAVE) e2:SetCountLimit(1,50031841) e2:SetOperation(c50031841.operation) c:RegisterEffect(e2) -- local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e4:SetCode(EVENT_BE_MATERIAL) e4:SetCondition(c50031841.atkcon) e4:SetOperation(c50031841.atkop) c:RegisterEffect(e4) end function c50031841.filter(c) return c:IsSetCard(0x885a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c50031841.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_REMOVED) end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,LOCATION_REMOVED,nil,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_REMOVED,nil,1,1,nil) local g1=g:GetFirst() if g1 and g1:IsType(TYPE_MONSTER) and g1:IsSetCard(0x885a) and g1:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then e:SetCategory(CATEGORY_RECOVER+CATEGORY_SPECIAL_SUMMON) end end function c50031841.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsControler(tp) and tc:IsType(TYPE_MONSTER) and tc:IsLocation(LOCATION_HAND) and tc:IsSetCard(0x885a) and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(50031841,1)) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end function c50031841.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_TRAP_ACT_IN_HAND) e1:SetTargetRange(LOCATION_HAND,0) e1:SetCountLimit(1) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c50031841.atkcon(e,tp,eg,ep,ev,re,r,rp) local res=r&(REASON_FUSION+REASON_EVOLUTE) return res==REASON_FUSION or res==REASON_EVOLUTE end function c50031841.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local rc=c:GetReasonCard() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(1000) e1:SetReset(RESET_EVENT+0x1fe0000) rc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) rc:RegisterEffect(e2) end