--Garbage Beast local cid,id=GetID() function cid.initial_effect(c) aux.AddOrigEvoluteType(c) c:EnableReviveLimit() aux.AddEvoluteProc(c,nil,2,cid.filter1,1) --attack up local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_CONTROL) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,0x1e0) e1:SetCost(cid.cost) e1:SetTarget(cid.target) e1:SetOperation(cid.operation) c:RegisterEffect(e1) --synchro summon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,2)) e3:SetCategory(CATEGORY_TOGRAVE) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_LEAVE_FIELD) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_DELAY) e3:SetCondition(cid.sccon) e3:SetCost(cid.cost2) e3:SetTarget(cid.sctg) e3:SetOperation(cid.scop) c:RegisterEffect(e3) end function cid.filter1(c,ec,tp) return c:IsRace(RACE_ROCK) or c:IsAttribute(ATTRIBUTE_FIRE) end function cid.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsCanRemoveEC(tp,1,REASON_COST) end e:GetHandler():RemoveEC(tp,1,REASON_COST) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) end function cid.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil) end function cid.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_UNRELEASABLE_SUM) e1:SetRange(LOCATION_MZONE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetValue(1) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UNRELEASABLE_NONSUM) tc:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) tc:RegisterEffect(e3) local e4=e1:Clone() e4:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) tc:RegisterEffect(e4) local e5=e1:Clone() e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) tc:RegisterEffect(e5) local e6=e1:Clone() e6:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) tc:RegisterEffect(e6) local e7=e1:Clone() e7:SetCode(EFFECT_CANNOT_BE_EVOLUTE_MATERIAL) tc:RegisterEffect(e7) local e8=e1:Clone() e8:SetCode(EFFECT_CANNOT_BE_POLARITY_MATERIAL) tc:RegisterEffect(e8) local e9=e1:Clone() e9:SetCode(EFFECT_CANNOT_BE_SPACE_MATERIAL) tc:RegisterEffect(e9) local e10=e1:Clone() e10:SetCode(EFFECT_CANNOT_BE_BIGBANG_MATERIAL) tc:RegisterEffect(e10) local e11=e1:Clone() e11:SetCode(EFFECT_CANNOT_BE_SPATIAL_MATERIAL) tc:RegisterEffect(e11) local e12=e1:Clone() e12:SetCode(EFFECT_CANNOT_BE_HARMONIZED_MATERIAL) tc:RegisterEffect(e12) local e13=e1:Clone() e13:SetCode(EFFECT_CANNOT_BE_BYPATH_MATERIAL) tc:RegisterEffect(e13) local e14=e1:Clone() e14:SetCode(EFFECT_CANNOT_BE_TIMELEAP_MATERIAL) tc:RegisterEffect(e14) local e15=e1:Clone() e15:SetCode(EFFECT_CANNOT_HAVE_CHROMA_MATERIAL) tc:RegisterEffect(e15) local e16=e1:Clone() e16:SetCode(EFFECT_CANNOT_BE_ANNOTEE_MATERIAL) tc:RegisterEffect(e16) local e17=e1:Clone() e17:SetCode(EFFECT_CANNOT_BE_ACCENTED_MATERIAL) tc:RegisterEffect(e17) local e18=e1:Clone() e18:SetCode(EFFECT_CANNOT_BE_ACCENTED_MATERIAL) tc:RegisterEffect(e18) end end function cid.cost2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2)) end function cid.sccon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return (c:IsReason(REASON_BATTLE) or (c:GetReasonPlayer()==1-tp and c:IsReason(REASON_EFFECT))) and c:IsPreviousPosition(POS_FACEUP) end function cid.filter(c,e,tp) return c:IsSetCard(0x66) and c:IsLevelBelow(8) and c:IsType(TYPE_SYNCHRO) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false) end function cid.sctg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end local sg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,sg,sg:GetCount(),0,0) end function cid.scop(e,tp,eg,ep,ev,re,r,rp) local sg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil) Duel.SendtoGrave(sg,REASON_EFFECT) end