--Tri-Horned Amalgamated Dragon local cid,id=GetID() function cid.initial_effect(c) aux.AddOrigEvoluteType(c) aux.AddEvoluteProc(c,nil,8,cid.filter1,2) c:EnableReviveLimit() --negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(6666,12)) e1:SetCategory(CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(cid.discost) e1:SetTarget(cid.distg) e1:SetOperation(cid.disop) c:RegisterEffect(e1) --position local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(6666,13)) e2:SetCategory(CATEGORY_DESTROY) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e2:SetCost(cid.descost) e2:SetTarget(cid.postg) e2:SetOperation(cid.posop) c:RegisterEffect(e2) end function cid.filter1(c,ec,tp) return c:IsAttribute(ATTRIBUTE_DARK) or c:IsRace(RACE_DRAGON) end function cid.spfilter(c) return c:IsRace(RACE_DRAGON) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() end function cid.discost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsCanRemoveEC(tp,5,REASON_COST) and Duel.IsExistingMatchingCard(cid.spfilter,tp,LOCATION_GRAVE,0,1,nil) end e:GetHandler():RemoveEC(tp,5,REASON_COST) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,cid.spfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function cid.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(aux.disfilter1,tp,0,LOCATION_ONFIELD,1,nil) end end function cid.disop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_ONFIELD,nil) local tc=g:GetFirst() if not tc then return end local c=e:GetHandler() while tc do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) if tc:IsType(TYPE_TRAPMONSTER) then local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e3) end tc=g:GetNext() end end function cid.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsDestructable() and chkc~=c end if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,0,1,c) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,0,1,1,c) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function cid.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsCanRemoveEC(tp,4,REASON_COST) end e:GetHandler():RemoveEC(tp,4,REASON_COST) end function cid.posop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end if c:IsRelateToEffect(e) then local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_EXTRA_ATTACK) e2:SetValue(1) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) c:RegisterEffect(e2) end end