--Taylor, Prince of Evil vines function c500311507.initial_effect(c) aux.AddSynchroProcedure(c,aux.FilterBoolFunction(c500311507.synfilter),aux.NonTuner(nil),1) c:EnableReviveLimit() --synchro effect local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(500311507,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END) e2:SetRange(LOCATION_MZONE) e2:SetCondition(c500311507.sccon) e2:SetTarget(c500311507.sctarg) e2:SetOperation(c500311507.scop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_TO_GRAVE_REDIRECT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c500311507.bancon) e3:SetValue(LOCATION_REMOVED) c:RegisterEffect(e3) --control local e6=Effect.CreateEffect(c) e6:SetCategory(CATEGORY_CONTROL) e6:SetType(EFFECT_TYPE_IGNITION) e6:SetProperty(EFFECT_FLAG_CARD_TARGET) e6:SetRange(LOCATION_MZONE) e6:SetCountLimit(1,500311507+EFFECT_COUNT_CODE_DUEL) e6:SetTarget(c500311507.cttg) e6:SetOperation(c500311507.ctop) c:RegisterEffect(e6) end function c500311507.synfilter(c) return c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO) end function c500311507.bancon(e,tp,eg,ep,ev,re,r,rp) return not e:GetHandler():IsReason(REASON_DESTROY) end function c500311507.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsControlerCanBeChanged() end if chk==0 then return Duel.IsExistingTarget(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL) local g=Duel.SelectTarget(tp,Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0) end function c500311507.ctop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.GetControl(tc,tp) end end function c500311507.sccon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) end function c500311507.sctarg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:GetFlagEffect(500311507)==0 and Duel.IsExistingMatchingCard(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,1,nil,c) end c:RegisterFlagEffect(500311507,RESET_CHAIN,0,1) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c500311507.scop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:GetControler()~=tp or not c:IsRelateToEffect(e) then return end local g=Duel.GetMatchingGroup(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,nil,c) if g:GetCount()>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=g:Select(tp,1,1,nil) Duel.SynchroSummon(tp,sg:GetFirst(),c) end end