--Romana, Princess of Rose VINE function c50031103.initial_effect(c) aux.AddOrigEvoluteType(c) aux.AddEvoluteProc(c,nil,4,c50031103.filter2,2,2,function(ec,tp,g) return g:FilterCount(c50031103.filter1,nil)==1 end) c:EnableReviveLimit() local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(50031103,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SPSUMMON_SUCCESS) -- e1:SetCountLimit(1,50031103) e1:SetCondition(c50031103.condition) e1:SetTarget(c50031103.target) e1:SetOperation(c50031103.operation) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(50031103,0)) e2:SetCategory(CATEGORY_SUMMON) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCost(c50031103.spcost) --e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e2:SetOperation(c50031103.spop) c:RegisterEffect(e2) end function c50031103.filter1(c,ec,tp) return c:IsType(TYPE_NORMAL) end function c50031103.filter2(c,ec,tp) return c:IsRace(RACE_PLANT) or c:IsAttribute(ATTRIBUTE_FIRE) end function c50031103.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+388 and e:GetHandler():IsLinkState() end function c50031103.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsFacedown() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(50031103,0)) local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler()) Duel.SetChainLimit(c50031103.limit(g:GetFirst())) end function c50031103.limit(c) return function (e,lp,tp) return e:GetHandler()~=c end end function c50031103.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then c:SetCardTarget(tc) c:CreateRelation(tc,RESET_EVENT+0x5020000) tc:CreateRelation(c,RESET_EVENT+0x1fe0000) --local e1=Effect.CreateEffect(c) --e1:SetType(EFFECT_TYPE_SINGLE) --e1:SetProperty(EFFECT_FLAG_OWNER_RELATE) --e1:SetCode(EFFECT_CANNOT_TRIGGER) --e1:SetReset(RESET_EVENT+0x1fe0000) --e1:SetCondition(c50031103.rcon) --e1:SetValue(1) --tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE) e2:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_DISABLE_EFFECT) e3:SetValue(RESET_TURN_SET) e3:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e3) end end function c50031103.filter(c) return c:IsType(TYPE_NORMAL) and c:IsSummonable(true,nil) end function c50031103.spcost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return e:GetHandler():IsCanRemoveEC(tp,3,REASON_COST) end e:GetHandler():RemoveEC(tp,3,REASON_COST) --local e1=Effect.CreateEffect(c) -- e1:SetType(EFFECT_TYPE_FIELD) -- e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) -- e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) -- e1:SetReset(RESET_PHASE+PHASE_END) -- e1:SetLabelObject(c) -- e1:SetTargetRange(1,0) -- e1:SetTarget(c50031103.splimit) -- Duel.RegisterEffect(e1,tp) end function c50031103.splimit(e,c,sump,sumtype,sumpos,targetp,se) return not c.evolute and c~=e:GetLabelObject() end function c50031103.spop(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SET_SUMMON_COUNT_LIMIT) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetTarget(c50031103.xxxfilter) e1:SetValue(3) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c50031103.xxxfilter(e,c) return c:IsType(TYPE_NORMAL) end