--Sinkin' "C" --not fully implemented function c500310068.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(500310068,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_HAND) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCondition(c500310068.condition) e1:SetTarget(c500310068.target) e1:SetOperation(c500310068.operation) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e2) -- local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetRange(LOCATION_MZONE) e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetTargetRange(1,0) e3:SetTarget(c500310068.splimit) c:RegisterEffect(e3) end function c500310068.cfilter(c,tp) return c:GetSummonPlayer()==tp end function c500310068.condition(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c500310068.cfilter,1,nil,1-tp) end function c500310068.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,1-tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c500310068.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp)>0 then Duel.SpecialSummon(c,0,tp,1-tp,false,false,POS_FACEUP_DEFENSE) end end function c500310068.splimit(e,c,tp,sumtp,sumpos) return bit.band(sumtp,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK end