--Nullfinite Sacrifice local cid,id=GetID() function cid.initial_effect(c) --Send to GY local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id) e1:SetTarget(cid.target) e1:SetOperation(cid.gydump) c:RegisterEffect(e1) end function cid.tgfilter(c) return c:IsAbleToGrave() end function cid.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.tgfilter,tp,LOCATION_EXTRA,0,3,nil) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,3,tp,LOCATION_EXTRA) end function cid.gydump(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,cid.tgfilter,tp,LOCATION_EXTRA,0,3,3,nil) if g:GetCount()>0 then Duel.SendtoGrave(g,REASON_EFFECT) end end