--夢迷枕パラソムニア local s,id,o=GetID() function s.initial_effect(c) aux.AddCodeList(c,id+o) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) --Equip limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EQUIP_LIMIT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetValue(1) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,0)) e3:SetCategory(CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetRange(LOCATION_SZONE) e3:SetCountLimit(1,id) e3:SetTarget(s.destg) e3:SetOperation(s.desop) c:RegisterEffect(e3) --tohand local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(id,1)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_DELAY) e4:SetCode(EVENT_TO_GRAVE) e4:SetCountLimit(1,id+o) e4:SetCondition(s.tkcon) e4:SetTarget(s.tktg) e4:SetOperation(s.tkop) c:RegisterEffect(e4) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,e:GetHandler(),tc) e:GetHandler():SetTurnCounter(0) end end function s.destg(e,tp,eg,ep,ev,re,r,rp,chk) local ec=e:GetHandler():GetEquipTarget() if chk==0 then return ec end ec:CreateEffectRelation(e) Duel.SetOperationInfo(0,CATEGORY_DESTROY,ec,1,0,0) end function s.desop(e,tp,eg,ep,ev,re,r,rp) local ec=e:GetHandler():GetEquipTarget() if ec and ec:IsRelateToEffect(e) then Duel.Destroy(ec,REASON_EFFECT) end end function s.tkcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ec=c:GetPreviousEquipTarget() return ec and c:IsReason(REASON_LOST_TARGET) and ec:IsReason(REASON_DESTROY) and ec:IsLocation(LOCATION_GRAVE) end function s.tktg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() local ec=c:GetPreviousEquipTarget() local race=ec:GetOriginalRace() local attr=ec:GetOriginalAttribute() local atk=ec:GetBaseAttack() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,atk,0,1,race,attr) end e:SetLabel(race,attr,atk) Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,c,1,0,0) end function s.tkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local race,attr,atk=e:GetLabel() if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,atk,0,1,race,attr) then local token=Duel.CreateToken(tp,id+o) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_RACE) e1:SetValue(race) e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD) token:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_CHANGE_ATTRIBUTE) e2:SetValue(attr) token:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EFFECT_SET_BASE_ATTACK) e3:SetValue(atk) token:RegisterEffect(e3) Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP) if c:IsRelateToEffect(e) then Duel.BreakEffect() Duel.Equip(tp,c,token) end end end