--RUM-レヴォリューション・フォース --Reason for modification: Generalized implementation of restrictions similar to the one of "Number C88: Gimmick Puppet Disaster Leo" function c43476205.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(c43476205.target) e1:SetOperation(c43476205.activate) c:RegisterEffect(e1) end function c43476205.filter1(c,e,tp) local rk=c:GetRank() return rk>0 and c:IsFaceup() and c:IsSetCard(0xba) and Duel.IsExistingMatchingCard(c43476205.filter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,rk+1) and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL) end function c43476205.filter2(c,e,tp) local rk=c:GetRank() return rk>0 and c:IsFaceup() and c:GetOverlayCount()==0 and c:IsControlerCanBeChanged() and aux.MustMaterialCheck(c,1-tp,EFFECT_MUST_BE_XMATERIAL) and Duel.IsExistingMatchingCard(c43476205.filter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,rk+1) end function c43476205.filter3(c,e,tp,mc,rk) if c.rum_limit and not c.rum_limit(mc,e,tp,c) then return false end return c:IsRank(rk) and c:IsSetCard(0xba) and mc:IsCanBeXyzMaterial(c) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0 end function c43476205.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if Duel.GetTurnPlayer()==tp then if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c43476205.filter1(chkc,e,tp) end if chk==0 then return Duel.IsExistingTarget(c43476205.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end e:SetCategory(CATEGORY_SPECIAL_SUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c43476205.filter1,tp,LOCATION_MZONE,0,1,1,nil,e,tp) else if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c43476205.filter2(chkc,e,tp) end if chk==0 then return Duel.IsExistingTarget(c43476205.filter2,tp,0,LOCATION_MZONE,1,nil,e,tp) end e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_CONTROL) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g=Duel.SelectTarget(tp,c43476205.filter2,tp,0,LOCATION_MZONE,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c43476205.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if Duel.GetTurnPlayer()~=tp then if not tc:IsRelateToEffect(e) or tc:IsFacedown() then return end if Duel.GetControl(tc,tp)==0 then return end Duel.BreakEffect() end if not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) then return end if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c43476205.filter3,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc,tc:GetRank()+1) local sc=g:GetFirst() if sc then local mg=tc:GetOverlayGroup() if mg:GetCount()~=0 then Duel.Overlay(sc,mg) end sc:SetMaterial(Group.FromCards(tc)) Duel.Overlay(sc,Group.FromCards(tc)) Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP) sc:CompleteProcedure() end end