--ドラグマトゥルギー function c42158279.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCustomCategory(CATEGORY_SPSUMMON_RITUAL_MONSTER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,42158279) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetTarget(c42158279.target) e1:SetOperation(c42158279.activate) c:RegisterEffect(e1) --to hand local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_TODECK) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_GRAVE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCountLimit(1,42158279) e2:SetHintTiming(0,TIMING_END_PHASE) e2:SetCost(aux.bfgcost) e2:SetTarget(c42158279.thtg) e2:SetOperation(c42158279.thop) c:RegisterEffect(e2) end function c42158279.filter(c,e,tp) return c:IsSetCard(0x145) end function c42158279.matfilter(c) return c:IsLocation(LOCATION_MZONE) and (c:IsSetCard(0x145) or c:IsType(TYPE_RITUAL+TYPE_FUSION+TYPE_SYNCHRO)) end function c42158279.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local mg=Duel.GetRitualMaterial(tp):Filter(c42158279.matfilter,nil) return Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,c42158279.filter,e,tp,mg,nil,Card.GetLevel,"Equal") end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK) Duel.SetCustomOperationInfo(0,CATEGORY_SPSUMMON_RITUAL_MONSTER,nil,1,tp,LOCATION_HAND|LOCATION_DECK) end function c42158279.activate(e,tp,eg,ep,ev,re,r,rp) ::cancel:: local mg=Duel.GetRitualMaterial(tp):Filter(c42158279.matfilter,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.RitualUltimateFilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,c42158279.filter,e,tp,mg,nil,Card.GetLevel,"Equal") local tc=g:GetFirst() if tc then mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc) if tc.mat_filter then mg=mg:Filter(tc.mat_filter,tc,tp) else mg:RemoveCard(tc) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) aux.GCheckAdditional=aux.RitualCheckAdditional(tc,tc:GetLevel(),"Equal") local mat=mg:SelectSubGroup(tp,aux.RitualCheck,true,1,tc:GetLevel(),tp,tc,tc:GetLevel(),"Equal") aux.GCheckAdditional=nil if not mat then goto cancel end tc:SetMaterial(mat) Duel.ReleaseRitualMaterial(mat) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP) tc:CompleteProcedure() end end function c42158279.thfilter(c) return c:IsSetCard(0x145) and c:IsType(TYPE_MONSTER) end function c42158279.fselect(g) return aux.dlvcheck(g) and g:IsExists(c42158279.fcheck,1,nil,g) end function c42158279.fcheck(c,g) return c:IsAbleToHand() and g:IsExists(c42158279.fcheck2,1,c) end function c42158279.fcheck2(c) return c:IsAbleToDeck() end function c42158279.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local g=Duel.GetMatchingGroup(c42158279.thfilter,tp,LOCATION_GRAVE,0,nil) if chkc then return false end if chk==0 then return g:CheckSubGroup(c42158279.fselect,2,2) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local sg=g:SelectSubGroup(tp,c42158279.fselect,false,2,2) Duel.SetTargetCard(sg) Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,1,tp,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,1,tp,LOCATION_GRAVE) end function c42158279.thop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) if g:FilterCount(Card.IsRelateToEffect,nil,e)<2 or not g:IsExists(c42158279.fcheck,1,nil,g) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=g:FilterSelect(tp,c42158279.fcheck,1,1,nil,g) if Duel.SendtoHand(sg,nil,REASON_EFFECT)>0 and sg:GetFirst():IsLocation(LOCATION_HAND) then Duel.SendtoDeck(g-sg,nil,SEQ_DECKBOTTOM,REASON_EFFECT) end end