--created & coded by Swag local s,id=GetID() function s.initial_effect(c) aux.AddSynchroProcedure(c,aux.Tuner(nil),aux.NonTuner(Card.IsSetCard,0x412),2,2) c:EnableReviveLimit() c:SetSPSummonOnce(id) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_ADD_ATTRIBUTE) e1:SetRange(LOCATION_MZONE) e1:SetValue(ATTRIBUTE_DARK) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetCode(EFFECT_ADD_RACE) e2:SetRange(LOCATION_MZONE) e2:SetValue(RACE_FIEND) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_EXTRA_ATTACK_MONSTER) e3:SetCondition(s.atkcon) e3:SetValue(3) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetDescription(1104) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetCategory(CATEGORY_TOHAND) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e4:SetCode(EVENT_SPSUMMON_SUCCESS) e4:SetCondition(s.gycon) e4:SetTarget(s.gytg) e4:SetOperation(s.gyop) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetCategory(CATEGORY_ATKCHANGE) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e5:SetCode(EVENT_BATTLE_START) e5:SetRange(LOCATION_MZONE) e5:SetCondition(s.atkcon) e5:SetCost(s.atkcost) e5:SetOperation(s.atkop) c:RegisterEffect(e5) end function s.gycon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO) end function s.gyfilter(c) return c:IsFaceup() and c:IsAbleToGrave() end function s.gytg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectTarget(tp,aux.AND(Card.IsFaceup,Card.IsAbleToGrave),tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,#g,0,0) end function s.gyop(e,tp,eg,ep,ev,re,r,rp) local tg=Duel.GetFirstTarget() if tg:IsRelateToEffect(e) then Duel.SendtoGrave(tg,REASON_EFFECT) end end function s.sparkfilter(c) return c:IsCode(id-13) end function s.atkcon(e,c) return Duel.IsExistingMatchingCard(s.sparkfilter,tp,LOCATION_GRAVE,0,1,nil) end function s.atkfilter(c) return c:IsSetCard(0x412) and c:GetAttack()>0 and c:IsAbleToGraveAsCost() end function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.atkfilter,tp,LOCATION_DECK,0,1,nil) end local g=Duel.SelectMatchingCard(tp,s.atkfilter,tp,LOCATION_DECK,0,1,1,nil) e:SetLabel(g:GetFirst():GetAttack()) Duel.SendtoGrave(g,REASON_COST) end function s.atkop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=e:GetLabelObject() if tc:IsRelateToBattle() and tc:IsFaceup() and tc:IsControler(tp) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(e:GetLabel()) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_DAMAGE) e:GetHandler():RegisterEffect(e1) end end