--created by LeonDuvall, coded by Lyris --Skypiercer AR-234 local s,id,o=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddXyzProcedure(c,s.mfilter,5,2,nil,nil,99) local e0 = Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e0:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e0:SetRange(LOCATION_MZONE) e0:SetCondition(s.effcon) e0:SetValue(aux.tgoval) c:RegisterEffect(e0) local e2=e0:Clone() e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetValue(aux.imval1) c:RegisterEffect(e2) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_BATTLED) e2:SetRange(LOCATION_MZONE) e2:SetOperation(s.negop1) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_LEAVE_FIELD_P) e3:SetOperation(s.negop2) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetCode(EVENT_FREE_CHAIN) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1,id) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetCategory(CATEGORY_DESTROY) e4:SetCost(s.cost) e4:SetTarget(s.tg) e4:SetOperation(s.op) c:RegisterEffect(e4) end function s.mfilter(c) return c:IsAttribute(ATTRIBUTE_WIND) and c:IsRace(RACE_MACHINE) end function s.effcon(e) return e:GetHandler():GetOverlayCount()>0 end function s.negop1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local a=Duel.GetAttacker() local d=Duel.GetAttackTarget() local p=c:GetControler() if d==nil then return end local tc=nil if a:GetControler()==p and a:IsSetCard(0x3bb) and d:IsStatus(STATUS_BATTLE_DESTROYED) then tc=d elseif d:GetControler()==p and d:IsSetCard(0x3bb) and a:IsStatus(STATUS_BATTLE_DESTROYED) then tc=a end if not tc then return end local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE) e2:SetReset(RESET_EVENT+RESET_TURN_SET+RESET_TEMP_REMOVE+RESET_TODECK+RESET_TOFIELD) tc:RegisterEffect(e2) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESET_TURN_SET+RESET_TEMP_REMOVE+RESET_TODECK+RESET_TOFIELD) tc:RegisterEffect(e2) end function s.negop2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() for tc in aux.Next(eg) do if not tc:IsReason(REASON_BATTLE) and tc:IsReason(REASON_DESTROY) then local rc=tc:GetReasonCard() if not rc then if re then rc=re:GetHandler() else rc=tc:GetReasonEffect():GetHandler() end end if rc and rc:IsSetCard(0x3bb) then local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE) e2:SetReset(RESET_EVENT+RESET_TURN_SET+RESET_TEMP_REMOVE+RESET_TODECK+RESET_TOFIELD) tc:RegisterEffect(e2) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESET_TURN_SET+RESET_TEMP_REMOVE+RESET_TODECK+RESET_TOFIELD) tc:RegisterEffect(e2) end end end end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk == 0 then return Duel.CheckRemoveOverlayCard(tp,1,1,1,REASON_COST) end Duel.RemoveOverlayCard(tp,1,1,1,1,REASON_COST) end function s.tg() if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function s.op(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end