--created by Jake, coded by XGlitchy30 --Dawn Blader - Bane & Sky local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:HOPT() e1:SetCost(s.spcost) e1:SetTarget(s.sptg) e1:SetOperation(s.spop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,1)) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:HOPT() e2:SetCost(s.thcost) e2:SetTarget(s.thtg) e2:SetOperation(s.thop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,2)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DDD) e3:SetCode(EVENT_DISCARD) e3:HOPT() e3:SetCondition(s.dsccond) e3:SetTarget(s.dsctg) e3:SetOperation(s.dscop) c:RegisterEffect(e3) end function s.cfilter(c) return c:IsMonster() and c:IsSetCard(0x613) and c:IsDiscardable() end function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end Duel.DiscardHand(tp,s.cfilter,1,1,REASON_COST+REASON_DISCARD,e:GetHandler()) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function s.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToChain() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) end function s.thfilter(c) return c:IsSetCard(0x613) and c:IsAbleToHand() end function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE) end function s.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE,0,1,1,nil) if #g>0 then Duel.Search(g,tp) end end function s.dsccond(e,tp,eg,ep,ev,re,r,rp) return re and re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsSetCard(0x613) and e:GetHandler():IsReason(REASON_EFFECT+REASON_COST) end function s.dsctg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_ADD_TYPE) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(TYPE_TUNER) c:RegisterEffect(e1,true) local e1x=e1:Clone() e1x:SetCode(EFFECT_CHANGE_LEVEL) e1x:SetValue(2) c:RegisterEffect(e1x,true) local e1y=e1:Clone() e1y:SetCode(EFFECT_CHANGE_ATTRIBUTE) e1y:SetValue(ATTRIBUTE_LIGHT) c:RegisterEffect(e1y,true) local res=e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) e1:Reset() e1x:Reset() e1y:Reset() return res end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function s.dscop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c or not c:IsRelateToChain() or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local spchk=false local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_ADD_TYPE) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(TYPE_TUNER) e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD) c:RegisterEffect(e1,true) local e1x=e1:Clone() e1x:SetCode(EFFECT_CHANGE_LEVEL) e1x:SetValue(2) e1x:SetReset(RESET_EVENT+RESETS_STANDARD_DISABLE-RESET_TOFIELD) c:RegisterEffect(e1x,true) local e1y=e1:Clone() e1y:SetCode(EFFECT_CHANGE_ATTRIBUTE) e1y:SetValue(ATTRIBUTE_LIGHT) e1y:SetReset(RESET_EVENT+RESETS_STANDARD_DISABLE-RESET_TOFIELD) c:RegisterEffect(e1y,true) if c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) and Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then spchk=true local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetCode(EFFECT_SET_ATTACK_FINAL) e2:SetValue(c:GetAttack()/2) e2:SetReset(RESET_EVENT+RESETS_STANDARD_DISABLE-RESET_TOFIELD) c:RegisterEffect(e2,true) local e2x=e2:Clone() e2x:SetCode(EFFECT_SET_DEFENSE_FINAL) e2x:SetValue(c:GetDefense()/2) c:RegisterEffect(e2x,true) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE) e3:SetCode(EFFECT_CANNOT_TRIGGER) e3:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD) c:RegisterEffect(e3,true) end if not spchk then e1:Reset() e1x:Reset() e1y:Reset() end Duel.SpecialSummonComplete() end