function c40933330.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,40933330) e1:SetOperation(c40933330.spop) c:RegisterEffect(e1) --ATK&DEF local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x19)) e2:SetValue(300) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e4:SetRange(LOCATION_SZONE) e4:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e4:SetCountLimit(1) e4:SetValue(c40933330.valcon) c:RegisterEffect(e4) --Send local e5=Effect.CreateEffect(c) e5:SetDescription(aux.Stringid(40933330,1)) e5:SetCategory(CATEGORY_TOGRAVE) e5:SetType(EFFECT_TYPE_QUICK_O) e5:SetProperty(EFFECT_FLAG_DELAY) e5:SetCode(EVENT_BECOME_TARGET) e5:SetCountLimit(1,40933331) e5:SetRange(LOCATION_SZONE) e5:SetCondition(c40933330.discon) e5:SetTarget(c40933330.distg) e5:SetOperation(c40933330.disop) c:RegisterEffect(e5) end function c40933330.filter(c,e,tp) return c:IsSetCard(0x19) and c:IsCanBeSpecialSummoned(e,130,tp,false,false) end function c40933330.spop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local g=Duel.GetMatchingGroup(c40933330.filter,tp,LOCATION_GRAVE+LOCATION_HAND,0,nil,e,tp) if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(40933330,0)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c40933330.filter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 and not g:GetFirst():IsHasEffect(EFFECT_NECRO_VALLEY) then Duel.SpecialSummon(g,130,tp,tp,false,false,POS_FACEUP) local tc=g:GetFirst() tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+0x1ff0000,0,0) end end end function c40933330.valcon(e,re,r,rp) return bit.band(r,REASON_EFFECT)~=0 end function c40933330.discon(e,tp,eg,ep,ev,re,r,rp) return re and re:GetHandler():IsSetCard(0x19) and re:GetHandler():IsType(TYPE_MONSTER) and eg:IsContains(e:GetHandler()) end function c40933330.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0) end function c40933330.disop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) if g:GetCount()>0 then Duel.HintSelection(g) Duel.SendtoGrave(g,REASON_EFFECT) end end