--Galaxy-Eyes Tachyon Particle Ray Dragon function c405111.initial_effect(c) --Synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(c405111.mfilter),aux.NonTuner(c405111.mfilter2),1) c:EnableReviveLimit() --atkdown local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(405111,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCondition(c405111.atkcon) e1:SetTarget(c405111.atktg) e1:SetOperation(c405111.atkop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e2) --negate local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(405111,1)) e3:SetCategory(CATEGORY_NEGATE+CATEGORY_TODECK) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_CHAINING) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,405111) e3:SetCondition(c405111.discon) e3:SetTarget(c405111.distg) e3:SetOperation(c405111.disop) c:RegisterEffect(e3) end function c405111.mfilter(c) return c:IsSetCard(0x7b) end function c405111.mfilter2(c) return c:IsSetCard(0x55) or c:IsSetCard(0x7b) end function c405111.atkfilter(c,e,tp) return c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and (not e or c:IsRelateToEffect(e)) end function c405111.atkcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c405111.atkfilter,1,nil,nil,1-tp) end function c405111.atktg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsRelateToEffect(e) end Duel.SetTargetCard(eg) end function c405111.atkop(e,tp,eg,ep,ev,re,r,rp) local g=eg:Filter(c405111.atkfilter,nil,e,1-tp) local c=e:GetHandler() for tc in aux.Next(g) do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(c405111.val) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_UPDATE_DEFENSE) e2:SetValue(c405111.val) e2:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e2) end end function c405111.val(e,c) if c:IsType(TYPE_XYZ) then return c:GetRank()*-100 else return c:GetLevel()*-100 end end function c405111.discon(e,tp,eg,ep,ev,re,r,rp) return re:GetHandler()~=e:GetHandler() and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev) and rp~=tp end function c405111.disfilter(c) return c:IsSetCard(0x107b) and c:IsAbleToDeck() end function c405111.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c405111.disfilter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_MZONE) Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsAbleToDeck() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_TODECK,eg,1,0,0) end end function c405111.disop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,c405111.disfilter,tp,LOCATION_MZONE,0,1,1,e:GetHandler()) if Duel.SendtoDeck(g,nil,2,REASON_EFFECT)~=0 then Duel.NegateActivation(ev) if re:GetHandler():IsRelateToEffect(re) then Duel.SendtoDeck(eg,nil,1,REASON_EFFECT) end end end