--Galaxy-Eyes Tachyon Binary Pulsar Dragon function c405109.initial_effect(c) --Synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(c405109.mfilter),aux.NonTuner(c405109.mfilter2),1) c:EnableReviveLimit() --Atk local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(405109,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O+EFFECT_TYPE_FIELD) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c405109.condition) e1:SetCost(c405109.cost) e1:SetOperation(c405109.operation) c:RegisterEffect(e1) --Recover local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(405109,1)) e2:SetCategory(CATEGORY_RECOVER) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_BATTLE_DAMAGE) e2:SetCondition(c405109.con) e2:SetTarget(c405109.tg) e2:SetOperation(c405109.op) c:RegisterEffect(e2) --Banish local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(405109,2)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_BE_BATTLE_TARGET) e3:SetCountLimit(1,405109) e3:SetTarget(c405109.rtg) e3:SetOperation(c405109.rop) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetRange(LOCATION_MZONE) e4:SetCode(EVENT_BECOME_TARGET) e4:SetCondition(c405109.rcon) c:RegisterEffect(e4) end function c405109.mfilter(c) return c:IsSetCard(0x7b) end function c405109.mfilter2(c) return c:IsSetCard(0x55) or c:IsSetCard(0x7b) end function c405109.condition(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:GetFlagEffect(405109)==0 and (Duel.GetAttackTarget()==c or (Duel.GetAttacker()==c) and Duel.GetAttackTarget()~=nil) end function c405109.cfilter(c) return (c:IsSetCard(0x107b) and c:IsAbleToDeckAsCost()) or (c:IsAbleToExtraAsCost() and c:IsSetCard(0x107b)) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) end function c405109.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetFlagEffect(405109)==0 and Duel.IsExistingMatchingCard(c405109.cfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,c405109.cfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,0,1,1,e:GetHandler()) e:SetLabel(g:GetFirst():GetAttack()) Duel.SendtoDeck(g,nil,1,REASON_COST) e:GetHandler():RegisterFlagEffect(405109,RESET_PHASE+PHASE_DAMAGE_CAL,0,1) end function c405109.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(e:GetLabel()/2) e1:SetReset(RESET_PHASE+PHASE_DAMAGE_CAL) c:RegisterEffect(e1) end end function c405109.con(e,tp,eg,ep,ev,re,r,rp) return ep~=tp end function c405109.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(ev) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,ev) end function c405109.op(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Recover(p,d,REASON_EFFECT) end function c405109.rcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsContains(e:GetHandler()) end function c405109.rtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemove() end Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler(),1,0,0) end function c405109.rop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsControler(tp) and Duel.Remove(c,nil,REASON_EFFECT+REASON_TEMPORARY)~=0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetLabelObject(c) e1:SetCountLimit(1) e1:SetOperation(c405109.retop) Duel.RegisterEffect(e1,tp) end end function c405109.retop(e,tp,eg,ep,ev,re,r,rp) Duel.ReturnToField(e:GetLabelObject()) end