function c405104.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_UNCOPYABLE) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetTarget(c405104.target) e1:SetOperation(c405104.operation) e1:SetCountLimit(1,405104) c:RegisterEffect(e1) --cannot to hand local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_TO_HAND) c:RegisterEffect(e2) end function c405104.filter(c) return c:IsFaceup() and c:IsSetCard(0x7b) and not c:IsCode(405104) and c:IsLevelAbove(1) end function c405104.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsFaceup() and chkc:IsLocation(LOCATION_MZONE) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingTarget(c405104.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c405104.filter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c405104.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) and e:GetHandler():IsRelateToEffect(e)then Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP_DEFENSE) local lv=tc:GetLevel() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetValue(lv) e1:SetReset(RESET_EVENT+0x1fe0000) c:RegisterEffect(e1) if (lv - math.floor(lv/2)*2)==0 then local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CHANGE_LEVEL) e2:SetReset(RESET_EVENT+0x1fe0000) e2:SetValue(lv/2) tc:RegisterEffect(e2) else local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CHANGE_LEVEL) e2:SetReset(RESET_EVENT+0x1fe0000) e2:SetValue(lv/2+(1/2)) tc:RegisterEffect(e2) end end end