--Full Desperado Corruption --scripted by Rawstone local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id+250) e1:SetOperation(s.activate) c:RegisterEffect(e1) -- final attacks number local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,1)) e2:SetCategory(CATEGORY_COIN) e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e2:SetCountLimit(1,id) e2:SetRange(LOCATION_SZONE) e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e2:SetCondition(s.con) e2:SetTarget(s.trg) e2:SetOperation(s.op) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e3) -- inactivatable local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetCode(EFFECT_CANNOT_INACTIVATE) e4:SetRange(LOCATION_SZONE) e4:SetValue(s.effectfilter) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD) e5:SetCode(EFFECT_CANNOT_DISEFFECT) e5:SetRange(LOCATION_SZONE) e5:SetValue(s.effectfilter) c:RegisterEffect(e5) end c40008.toss_coin=true function s.actfilter(c,tp) return c:IsCode(49511705) and c:IsType(TYPE_CONTINUOUS+TYPE_TRAP) and c:GetActivateEffect():IsActivatable(tp,true,true) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local g=Duel.GetMatchingGroup(s.actfilter,tp,LOCATION_DECK,0,nil,tp) if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) local sg=g:Select(tp,1,1,nil) local sc=sg:GetFirst() Duel.MoveToField(sc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) local te=sc:GetActivateEffect() end end function s.cfilter(c,tp) return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_DARK) and c:GetSummonPlayer()==tp end function s.rfilter(c,tp,g) return g:IsContains(c) end function s.con(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(s.cfilter,1,nil,tp) end function s.trg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local g=eg:Filter(s.cfilter,nil,tp) if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.rfilter(chkc,tp,g) end if chk==0 then return Duel.IsExistingTarget(s.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp,g) end if g:GetCount()==1 then Duel.SetTargetCard(g) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,s.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,tp,g) end Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,2) end function s.op(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local c1,c2=Duel.TossCoin(tp,2) if c1+c2==1 then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetValue(1) tc:RegisterEffect(e1) elseif c1+c2==2 then local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EXTRA_ATTACK) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetValue(2) tc:RegisterEffect(e2) else local e3=Effect.CreateEffect(e:GetHandler()) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_CANNOT_ATTACK) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e3) end end end function s.effectfilter(e,ct) local p=e:GetHandler():GetControler() local te,tp,loc=Duel.GetChainInfo(ct,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER,CHAININFO_TRIGGERING_LOCATION) return p==tp and te:IsHasCategory(CATEGORY_COIN) and te:GetHandler():IsType(TYPE_MONSTER) end