--Dracosis Lavelerd local s,id=GetID() function s.initial_effect(c) --negate local e2=Effect.CreateEffect(c) e2:Desc(0) e2:SetCategory(CATEGORY_NEGATE) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_CHAINING) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP|EFFECT_FLAG_DAMAGE_CAL) e2:SetRange(LOCATION_MZONE) e2:SetCondition(s.discon) e2:SetCost(s.discost) e2:SetTarget(s.distg) e2:SetOperation(s.disop) c:RegisterEffect(e2) end function s.discon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return not c:IsStatus(STATUS_BATTLE_DESTROYED) and rp==1-tp and (re:IsActiveType(TYPE_MONSTER) or (re:IsActiveType(TYPE_SPELL|TYPE_TRAP) and re:IsHasType(EFFECT_TYPE_ACTIVATE))) and Duel.IsChainNegatable(ev) end function s.discost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToDeckAsCost() end Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_COST) end function s.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) end function s.disop(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsRelateToChain(ev) then Duel.SendtoGrave(eg,REASON_EFFECT) end end