--Starforce Ultra Hyper Knight local s,id=GetID() function s.initial_effect(c) aux.AddFusionProcCode2(c,CARD_STARFORCE_KNIGHT,id-1,true,true) c:EnableReviveLimit() --Remove local e1=Effect.CreateEffect(c) e1:Desc(0) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.rmtg) e1:SetOperation(s.rmop) e1:SetCountLimit(1,id) c:RegisterEffect(e1) end function s.filter(c) return c:IsSetCard(0x24f) and c:IsAbleToHand() end function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetCardOperationInfo(g,CATEGORY_TOHAND) end function s.rmop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToChain() then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end