--Sayuri·Sweet Little Sister Duel.LoadScript("c37564765.lua") local m,cm=Senya.SayuriRitualPreload(37564911) function cm.initial_effect(c) c:EnableReviveLimit() local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetCode(EFFECT_SPSUMMON_CONDITION) e0:SetValue(function(e,se,sp,st) local sc=se:GetHandler() return aux.ritlimit(e,se,sp,st) and Senya.check_set_sayuri(sc) end) c:RegisterEffect(e0) Senya.AddSummonMusic(c,aux.Stringid(m,1),SUMMON_TYPE_RITUAL) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,0)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_HAND) e2:SetCountLimit(1,m) e2:SetCost(Senya.SelfDiscardCost) e2:SetTarget(cm.thtg) e2:SetOperation(cm.thop) c:RegisterEffect(e2) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCondition(function(e) local c=e:GetHandler() return Duel.GetCurrentPhase()==PHASE_DAMAGE_CAL and c:IsRelateToBattle() and c:GetBattleTarget() end) e1:SetValue(function(e) return math.max(e:GetHandler():GetBattleTarget():GetAttack(),0) end) c:RegisterEffect(e1) end function cm.f(c) return c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function cm.sayuri_trigger_condition(c,e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(cm.f,tp,0,LOCATION_MZONE,1,nil) end function cm.sayuri_trigger_operation(c,e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectMatchingCard(tp,cm.f,tp,0,LOCATION_MZONE,1,1,nil) if #g>0 then Duel.HintSelection(g) Duel.SendtoHand(g,nil,REASON_EFFECT) end end function cm.thfilter(c) return Senya.check_set_sayuri(c) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(m) end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cm.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil) if #g>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) local tc=g:GetFirst() if tc:IsLocation(LOCATION_HAND) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(1,0) e1:SetValue(cm.aclimit) e1:SetLabelObject(tc) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end end end function cm.aclimit(e,re,tp) local tc=e:GetLabelObject() return re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e) and not re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsLocation(LOCATION_HAND) end