--amazing Duel.LoadScript("c37564765.lua") local m,cm=Senya.SayuriRitualPreload(37564906) function cm.initial_effect(c) c:EnableReviveLimit() local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetCode(EFFECT_SPSUMMON_CONDITION) e0:SetValue(function(e,se,sp,st) local sc=se:GetHandler() return aux.ritlimit(e,se,sp,st) and Senya.check_set_sayuri(sc) end) c:RegisterEffect(e0) Senya.AddSummonMusic(c,aux.Stringid(m,1),SUMMON_TYPE_RITUAL) local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(37564765,0)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_HAND) e4:SetCost(cm.spcost) e4:SetTarget(cm.sptg) e4:SetOperation(cm.spop) c:RegisterEffect(e4) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,0x1e0) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,m) e1:SetTarget(cm.destg) e1:SetOperation(cm.desop) c:RegisterEffect(e1) Senya.MokouReborn(c,2,m-4000,false,cm.dogcon,nil,nil,true) end cm.mat_filter=Senya.SayuriDefaultMaterialFilterLevel8 function cm.dogcon(e,tp,eg,ep,ev,re,r,rp) return true end function cm.cfilter(c) return c:IsType(TYPE_MONSTER) and (Senya.check_set_sayuri(c) or (c:IsAttribute(ATTRIBUTE_FIRE) and c:IsRace(RACE_ZOMBIE))) and c:IsAbleToGraveAsCost() end function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_HAND,0,2,e:GetHandler()) end Duel.DiscardHand(tp,cm.cfilter,2,2,REASON_COST,e:GetHandler()) end function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetMZoneCount(tp)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,true) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function cm.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SpecialSummon(c,SUMMON_TYPE_RITUAL,tp,tp,true,true,POS_FACEUP) c:CompleteProcedure() end function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,0,1,nil) and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g1=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g2=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil) g1:Merge(g2) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0) end function cm.desop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tg=g:Filter(Card.IsRelateToEffect,nil,e) if #tg>0 then Duel.Destroy(tg,REASON_EFFECT) end end