--隐之白幕 local m=33711502 local cm=_G["c"..m] function cm.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET) e1:SetCost(cm.cost) e1:SetTarget(cm.target) e1:SetOperation(cm.operation) c:RegisterEffect(e1) --destroy sub local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_CANNOT_RELEASE) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetTargetRange(0,1) e2:SetTarget(cm.rellimit) c:RegisterEffect(e2) local e6=e2:Clone() e6:SetCode(EFFECT_UNRELEASABLE_SUM) c:RegisterEffect(e6) local e7=e2:Clone() e7:SetCode(EFFECT_UNRELEASABLE_NONSUM) c:RegisterEffect(e7) local e8=e2:Clone() e8:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) c:RegisterEffect(e8) local e9=e2:Clone() e9:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) c:RegisterEffect(e9) local e10=e2:Clone() e10:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) c:RegisterEffect(e10) local e11=e2:Clone() e11:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) c:RegisterEffect(e11) --Equip limit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_EQUIP_LIMIT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetValue(cm.eqlimit) c:RegisterEffect(e3) --adjust local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e4:SetCode(EVENT_ADJUST) e4:SetRange(LOCATION_SZONE) e4:SetOperation(cm.adjustop) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e5:SetCode(EVENT_LEAVE_FIELD) e5:SetCountLimit(1) e5:SetLabelObject(e1) e5:SetOperation(cm.op) c:RegisterEffect(e5) end function cm.rellimit(e,c,tp,sumtp) return c==e:GetHandler():GetEquipTarget() end function cm.eqlimit(e,c) return c:IsControler(1-e:GetHandlerPlayer()) end function cm.rfilter(c) return c:IsReleasable() end function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chk==0 then return Duel.IsExistingMatchingCard(cm.rfilter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local tg=Duel.SelectMatchingCard(tp,cm.rfilter,tp,LOCATION_MZONE,0,1,1,nil) local tc=tg:GetFirst() tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) Duel.Release(tg,REASON_COST) e:SetLabelObject(tc) e:SetLabel(tc:GetCode()) end function cm.filter(c,tp) return c:IsFaceup() and c:IsControler(1-tp) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:GetLocation()==LOCATION_MZONE and cm.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,cm.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,tp) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function cm.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() local code=e:GetLabel() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then if Duel.Equip(tp,c,tc) then local cid=tc:CopyEffect(code,RESET_EVENT+RESETS_STANDARD) end end end function cm.retcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ec=c:GetPreviousEquipTarget() return c:IsReason(REASON_LOST_TARGET) and (ec:GetLocation()==LOCATION_DECK or ec:GetLocation()==LOCATION_EXTRA) end function cm.rettg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToHand() end Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0) end function cm.retop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SendtoHand(c,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,c) end end function cm.adjustop(e,tp,eg,ep,ev,re,r,rp) local dp=Duel.GetTurnPlayer() if tp==dp and e:GetHandler():GetEquipTarget() then Duel.GetControl(e:GetHandler():GetEquipTarget(),tp) end end function cm.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=e:GetLabelObject():GetLabelObject() local tp=e:GetHandlerPlayer() if tc and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then Duel.SpecialSummon(tc,0,tp,tp,false,false) end end