--随波而涌的潮鸣 function c33710917.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,4,2) c:EnableReviveLimit() --token local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(33710917,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetHintTiming(0,TIMING_BATTLE_START+TIMING_END_PHASE) e1:SetCost(c33710917.spcost) e1:SetTarget(c33710917.sptg) e1:SetOperation(c33710917.spop) c:RegisterEffect(e1) --ATKUP local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_ATKCHANGE) e2:SetDescription(aux.Stringid(33710917,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCost(c33710917.cost) e2:SetOperation(c33710917.operation) c:RegisterEffect(e2) end function c33710917.cost1(e,c,tp,st) return Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_ONFIELD,0,1,nil,TYPE_TOKEN) end function c33710917.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c33710917.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,33710919,0,0x4011,0,0,4,nil,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTRIBUTE) local rc=Duel.AnnounceAttribute(tp,1,0xffff) e:SetLabel(rc) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RACE) local rac=Duel.AnnounceRace(tp,1,RACE_ALL) e:SetLabel(rc) Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(rac) Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) end function c33710917.spop(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetLabel(rc) e1:SetTarget(c33710917.splimit1) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetTargetRange(1,0) e2:SetLabel(rac) e2:SetTarget(c33710917.splimit2) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) local rc=e:GetLabel() local p,rac=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 or not Duel.IsPlayerCanSpecialSummonMonster(tp,33710919,0,0x4011,0,0,4,rac,rc) then return end local token=Duel.CreateToken(tp,33710919) Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP) local e11=Effect.CreateEffect(e:GetHandler()) e11:SetType(EFFECT_TYPE_SINGLE) e11:SetCode(EFFECT_CHANGE_ATTRIBUTE) e11:SetValue(rc) e11:SetReset(RESET_EVENT+RESETS_STANDARD) token:RegisterEffect(e11) local e21=Effect.CreateEffect(e:GetHandler()) e21:SetType(EFFECT_TYPE_SINGLE) e21:SetCode(EFFECT_CHANGE_RACE) e21:SetValue(rac) e21:SetReset(RESET_EVENT+RESETS_STANDARD) token:RegisterEffect(e21) Duel.SpecialSummonComplete() end function c33710917.splimit1(e,c,tp,sumtp,sumpos) return not c:IsAttribute(e:GetLabel()) end function c33710917.splimit2(e,c,tp,sumtp,sumpos) return not c:IsRace(e:GetLabel()) end function c33710917.cost(e,tp,eg,ep,ev,re,r,rp,chk) local sg=e:GetHandler():GetOverlayGroup() sg:KeepAlive() if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) and Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_MZONE,0,1,nil,TYPE_TOKEN) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) sg:Remove(c33710917.ff,nil,e:GetHandler():GetOverlayGroup()) e:SetLabelObject(sg) end function c33710917.ff(c,g) return g:IsContains(c) end function c33710917.operation(e,tp,eg,ep,ev,re,r,rp) local sg=e:GetLabelObject() local g=Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,33710919) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(sg:GetFirst():GetAttack()) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) e2:SetValue(sg:GetFirst():GetDefense()) tc:RegisterEffect(e2) tc=g:GetNext() end end