--随羊飞舞的无力 function c33710916.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcFunRep2(c,aux.FilterBoolFunction(Card.IsType,TYPE_TOKEN),2,63,false) --spsummon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetOperation(c33710916.sucop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_REMOVE) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCode(EVENT_FREE_CHAIN) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCost(c33710916.cost) e2:SetTarget(c33710916.target) e2:SetOperation(c33710916.activate) c:RegisterEffect(e2) end function c33710916.sucop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_BASE_ATTACK) e1:SetValue(c:GetMaterialCount()*500) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_SET_BASE_DEFENSE) c:RegisterEffect(e2) end function c33710916.ff(c) return c:IsAbleToRemoveAsCost() and c:IsType(TYPE_MONSTER) end function c33710916.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33710916.ff,tp,LOCATION_DECK,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c33710916.ff,tp,LOCATION_DECK,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) local g=Duel.GetOperatedGroup() local g=g:GetFirst() e:SetLabelObject(g) end function c33710916.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingTarget(Card.IsType,tp,LOCATION_MZONE,0,1,nil,TYPE_TOKEN) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g=Duel.SelectTarget(tp,Card.IsType,tp,LOCATION_MZONE,0,1,1,nil,TYPE_TOKEN) end function c33710916.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() local g=e:GetLabelObject() if tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(g:GetTextAttack()) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e12=Effect.CreateEffect(c) e12:SetType(EFFECT_TYPE_SINGLE) e12:SetCode(EFFECT_SET_DEFENSE_FINAL) e12:SetValue(g:GetTextDefense()) e12:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e12) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(c33710916.ftarget) e2:SetLabel(tc:GetFieldID()) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) end end function c33710916.ftarget(e,c) return e:GetLabel()~=c:GetFieldID() end