--快乐八重彩 function c33710909.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(c33710909.condition) e1:SetOperation(c33710909.activate) c:RegisterEffect(e1) end function c33710909.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(tp)/Duel.GetLP(1-tp)>=8 end function c33710909.activate(e,tp,eg,ep,ev,re,r,rp) Duel.SetLP(1-tp,0) end