--赤月礼赞·SEEKER local m=33701433 local cm=_G["c"..m] function cm.initial_effect(c) aux.AddCodeList(c,33701424) --change code aux.EnableChangeCode(c,33701424,LOCATION_GRAVE) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(cm.condition) e1:SetTarget(cm.target) e1:SetOperation(cm.operation) c:RegisterEffect(e1) end function cm.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 end function cm.filter(c,e,tp) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x9449) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,0) end function cm.activate(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.filter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then local tc=g:GetFirst() Duel.Hint(HINT_CARD,0,m) if Duel.Damage(tp,tc:GetAttack()+tc:GetDefense(),REASON_EFFECT)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) local fid=e:GetHandler():GetFieldID() tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1,fid) tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCountLimit(1) e1:SetLabel(fid) e1:SetLabelObject(tc) e1:SetCondition(cm.retcon) e1:SetOperation(cm.retop) Duel.RegisterEffect(e1,tp) local e11=Effect.CreateEffect(c) e11:SetType(EFFECT_TYPE_SINGLE) e11:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e11:SetRange(LOCATION_MZONE) e11:SetCode(EFFECT_UNRELEASABLE_SUM) e11:SetValue(1) tc:RegisterEffect(e11) local e12=e11:Clone() e12:SetCode(EFFECT_UNRELEASABLE_NONSUM) tc:RegisterEffect(e12) local e13=Effect.CreateEffect(c) e13:SetType(EFFECT_TYPE_SINGLE) e13:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) e13:SetValue(1) e13:SetReset(RESET_PHASE+PHASE_END+RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e13) local e14=e13:Clone() e14:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) tc:RegisterEffect(e14) local e15=e13:Clone() e15:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) tc:RegisterEffect(e15) local e16=e13:Clone() e16:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) tc:RegisterEffect(e16) end end end function cm.retcon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() if tc:GetFlagEffectLabel(m)~=e:GetLabel() then e:Reset() return false else return true end end function cm.retop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() Duel.SendtoHand(tc,nil,REASON_EFFECT) end