--来自死角的杀意 local m=33701408 local cm=_G["c"..m] function cm.initial_effect(c) c:SetUniqueOnField(1,0,m) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(cm.target) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,0)) e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_CHAINING) e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetRange(LOCATION_SZONE) e2:SetCondition(cm.discon) e2:SetCost(cm.cost) e2:SetTarget(cm.distg) e2:SetOperation(cm.disop) c:RegisterEffect(e2) --disable spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(m,1)) e3:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetRange(LOCATION_SZONE) e3:SetCode(EVENT_SUMMON) e3:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e3:SetCondition(cm.dscon) e3:SetCost(cm.cost) e3:SetTarget(cm.dstg) e3:SetOperation(cm.dsop) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EVENT_SPSUMMON) c:RegisterEffect(e4) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end if e:IsHasType(EFFECT_TYPE_ACTIVATE) then Duel.SetChainLimit(cm.chlimit) end end function cm.chlimit(e,ep,tp) return tp==ep end function cm.discon(e,tp,eg,ep,ev,re,r,rp) return rp==1-tp and Duel.IsChainNegatable(ev) end function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) local g=Duel.GetDecktopGroup(tp,15) if chk==0 then return g:FilterCount(Card.IsAbleToRemoveAsCost,nil,POS_FACEDOWN)==15 end Duel.DisableShuffleCheck() Duel.Remove(g,POS_FACEDOWN,REASON_COST) local tc=g:GetFirst() while tc do tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) tc=g:GetNext() end e:SetLabelObject(g) g:KeepAlive() end function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end end function cm.disop(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then if Duel.Destroy(eg,REASON_EFFECT)~=0 then cm.dselect(e,tp,eg,ep,ev,re,r,rp) end end end function cm.dscon(e,tp,eg,ep,ev,re,r,rp) return tp~=ep and Duel.GetCurrentChain()==0 end function cm.dstg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DISABLE_SUMMON,eg,eg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,eg:GetCount(),0,0) end function cm.dsop(e,tp,eg,ep,ev,re,r,rp) Duel.NegateSummon(eg) if Duel.Destroy(eg,REASON_EFFECT)~=0 then cm.dselect(e,tp,eg,ep,ev,re,r,rp) end end function cm.dselect(e,tp,eg,ep,ev,re,r,rp) if Duel.SelectYesNo(1-tp,aux.Stringid(m,2)) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetValue(cm.actlimit) Duel.RegisterEffect(e1,tp) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCountLimit(1) e2:SetLabelObject(e:GetLabelObject()) e2:SetOperation(cm.dselect1) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) elseif e:GetLabelObject() then e:GetLabelObject():DeleteGroup() end end function cm.actlimit(e,re,tp) return re==e:GetOwner() end function cm.tdfilter(c) return c:GetFlagEffect(m)~=0 end function cm.dselect1(e,tp,eg,ep,ev,re,r,rp) local op=Duel.SelectOption(1-tp,aux.Stringid(m,3),aux.Stringid(m,4)) if op==0 and e:GetLabelObject() then local rg=e:GetLabelObject():Filter(cm.tdfilter,nil) if rg:GetCount()>0 then Duel.SendtoDeck(rg,nil,2,REASON_RULE) end e:GetLabelObject():DeleteGroup() else op=1 then Duel.Recover(tp,5000,REASON_EFFECT) end end