--REPLY OF THE VIRTUAL local m=33701400 local cm=_G["c"..m] function cm.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(cm.condition) e1:SetTarget(cm.target) e1:SetOperation(cm.operation) c:RegisterEffect(e1) end function cm.condition(e,tp,eg,ep,ev,re,r,rp) return eg:GetFirst():IsControler(1-tp) and Duel.GetAttackTarget()==nil end function cm.filter(c,e,tp) return (c:IsSetCard(0x445) or c:IsSetCard(0x344c)) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function cm.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil,e,tp) if g:GetCount()>0 then local tc=g:GetFirst() if Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP_ATTACK)==0 then return end Duel.Equip(tp,c,tc) --Add Equip limit local e1=Effect.CreateEffect(tc) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(cm.eqlimit) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(0,LOCATION_MZONE) e2:SetCondition(cm.atkcon) e2:SetValue(cm.atktg) e2:SetReset(RESET_EVENT+RESETS_STANDARD) c:RegisterEffect(e2) local fid=e:GetHandler():GetFieldID() tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1,fid) c:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1,fid) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetCountLimit(1) e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e3:SetLabel(fid) e3:SetLabelObject(Group.FromCards(tc,c)) e3:SetCondition(cm.tgcon) e3:SetOperation(cm.tgop) e3:SetReset(RESET_EVENT+RESETS_STANDARD) Duel.RegisterEffect(e3,tp) end end function cm.tgcon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject():GetFirst() if tc:GetFlagEffectLabel(m)~=e:GetLabel() then e:Reset() return false else return true end end function cm.tgop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() Duel.SendtoGrave(tc,REASON_EFFECT) local c=e:GetNext() if c:GetFlagEffectLabel(m)~=e:GetLabel() then Duel.SendtoDeck(c,REASON_EFFECT) end end function cm.eqlimit(e,c) return e:GetOwner()==c end function cm.atkcon(e) local ec=e:GetHandler():GetEquipTarget() return ec and ec:GetControler()==e:GetHandlerPlayer() end function cm.atktg(e,c) return c~=e:GetHandler():GetEquipTarget() end