--散华—神性的终结 function c33701316.initial_effect(c) --ac local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c33701316.tg) e1:SetOperation(c33701316.op) c:RegisterEffect(e1) --act in hand local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_REPEAT) e2:SetCode(EFFECT_TRAP_ACT_IN_HAND) e2:SetCondition(c33701316.handcon) c:RegisterEffect(e2) end function c33701316.cdfil(c,code) return c:IsCode(code) end function c33701316.handcon(e) local tp=e:GetHandlerPlayer() local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0) local code1=0 local tc1=g:GetFirst() while tc1 do code1=bit.bor(code1,tc1:GetCode()) tc1=g:GetNext() end local g1=Duel.GetFieldGroup(tp,0,LOCATION_MZONE) local code2=0 local tc2=g1:GetFirst() while tc2 do code2=bit.bor(code2,tc2:GetCode()) tc2=g1:GetNext() end return code1==code2 end function c33701316.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil) end local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil):GetFirst() Duel.Remove(g,POS_FACEUP,REASON_EFFECT) local code=g:GetCode() e:SetLabel(code) end function c33701316.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local code=e:GetLabel() -- local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e0:SetRange(LOCATION_EXTRA+LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_DECK+LOCATION_REMOVED) e0:SetCode(EVENT_SPSUMMON_SUCCESS) e0:SetLabel(code) e0:SetOperation(c33701316.tiop2) c:RegisterEffect(e0) --Disable local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_DISABLE) e2:SetRange(LOCATION_EXTRA+LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_DECK+LOCATION_REMOVED) e2:SetTargetRange(0,LOCATION_MZONE) e2:SetLabel(code) e2:SetTarget(c33701316.cntg) e2:SetCondition(c33701316.cncon1) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_DISABLE_EFFECT) c:RegisterEffect(e3) -- local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SUMMON) e1:SetRange(LOCATION_EXTRA+LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_DECK+LOCATION_REMOVED) e1:SetLabel(code) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCondition(c33701316.cncon2) e1:SetTargetRange(0,1) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_CANNOT_MSET) c:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) c:RegisterEffect(e3) end function c33701316.tiop2(e,tp,eg,ep,ev,re,r,rp) local code=e:GetLabel() if not eg:IsExists(Card.IsCode,1,nil,code) then return end if not eg:GetFirst():GetSummonPlayer()==tp then return end e:GetHandler():RegisterFlagEffect(code,0,0,0) end function c33701316.cncon1(e,tp,eg,ep,ev,re,r,rp) local code=e:GetLabel() return e:GetHandler():GetFlagEffect(code)>=7 end function c33701316.cntg(e,c) return c:GetSummonPlayer()~=e:GetHandlerPlayer() end function c33701316.cncon2(e,tp,eg,ep,ev,re,r,rp) local code=e:GetLabel() return e:GetHandler():GetFlagEffect(code)>=13 end