--White Elephant?! function c33701315.initial_effect(c) -- local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c33701315.sptg) e1:SetOperation(c33701315.spop) c:RegisterEffect(e1) end function c33701315.spfil(c,e,tp) return c:IsType(TYPE_LINK) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) end function c33701315.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33701315.spfil,tp,LOCATION_EXTRA,0,1,nil,e,tp) and Duel.GetLocationCountFromEx(tp)>0 end local g=Duel.SelectMatchingCard(tp,c33701315.spfil,tp,LOCATION_EXTRA,0,1,1,nil,e,tp) Duel.SetTargetCard(g) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,tp,LOCATION_EXTRA) end function c33701315.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP) if Duel.GetControl(tc,1-tp,PHASE_END,2) then -- local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_RECOVER) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetRange(LOCATION_MZONE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetLabel(1-c:GetControler()) e1:SetTarget(c33701315.retg) e1:SetOperation(c33701315.reop) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SUMMON_SUCCESS) tc:RegisterEffect(e2) end end function c33701315.refil(c,e,cp) return e:GetHandler():GetLinkedGroup():IsContains(c) and c:GetReasonPlayer()==cp end function c33701315.retg(e,tp,eg,ep,ev,re,r,rp,chk) local cp=e:GetLabel() if chk==0 then return eg:IsExists(c33701315.refil,1,nil,e,cp) end local atk=eg:Filter(c33701315.refil,nil,e,cp):GetSum(Card.GetAttack) Duel.SetTargetPlayer(1-cp) Duel.SetTargetParam(atk) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,1-cp,atk) end function c33701315.reop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_CARD,0,33701315) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Recover(p,d,REASON_EFFECT) end