--.LiveVTuber Kiso Azuki function c33701100.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,1,3) c:EnableReviveLimit() -- local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCost(c33701100.tgcost) e2:SetOperation(c33701100.tgop) c:RegisterEffect(e2) --extra material local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(33701100,0)) e2:SetType(EFFECT_TYPE_FIELD) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetRange(LOCATION_EXTRA) e2:SetLabelObject(c) e2:SetCondition(c33701100.xyzcon) e2:SetOperation(c33701100.xyzop) e2:SetValue(SUMMON_TYPE_XYZ) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(LOCATION_EXTRA,0) e3:SetTarget(c33701100.mattg) e3:SetLabelObject(e2) c:RegisterEffect(e3) end function c33701100.tgcost(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c33701100.tgop(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_CHAINING) e1:SetLabelObject(e) e1:SetOperation(c33701100.actop) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_CHAIN_SOLVED) e2:SetLabelObject(e) e2:SetOperation(c33701100.actop1) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) end function c33701100.actop(e,tp,eg,ep,ev,re,r,rp) local xe=e:GetLabelObject() if ep==tp and re~=xe then Duel.SetChainLimit(c33701100.chainlm) e:Reset() end end function c33701100.chainlm(e,rp,tp) return tp==rp end function c33701100.actop1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local xe=e:GetLabelObject() if ep==tp and re~=xe then e:Reset() if Duel.GetCurrentPhase()==PHASE_STANDBY then Duel.SkipPhase(tp,PHASE_STANDBY,RESET_PHASE+PHASE_END,1) Duel.SkipPhase(tp,PHASE_MAIN1,RESET_PHASE+PHASE_END,1) Duel.SkipPhase(tp,PHASE_BATTLE,RESET_PHASE+PHASE_END,1) Duel.SkipPhase(tp,PHASE_MAIN2,RESET_PHASE+PHASE_END,1) elseif Duel.GetCurrentPhase()==PHASE_MAIN1 then Duel.SkipPhase(tp,PHASE_MAIN1,RESET_PHASE+PHASE_END,1) Duel.SkipPhase(tp,PHASE_BATTLE,RESET_PHASE+PHASE_END,1) Duel.SkipPhase(tp,PHASE_MAIN2,RESET_PHASE+PHASE_END,1) elseif Duel.GetCurrentPhase()==PHASE_BATTLE then Duel.SkipPhase(tp,PHASE_BATTLE,RESET_PHASE+PHASE_END,1) Duel.SkipPhase(tp,PHASE_MAIN2,RESET_PHASE+PHASE_END,1) elseif Duel.GetCurrentPhase()==PHASE_MAIN2 then Duel.SkipPhase(tp,PHASE_MAIN2,RESET_PHASE+PHASE_END,1) end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_SKIP_DP) e1:SetTargetRange(0,1) e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN) Duel.RegisterEffect(e1,tp) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_SKIP_SP) e1:SetTargetRange(0,1) e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN) Duel.RegisterEffect(e1,tp) end end function c33701100.mattg(e,c) return c:IsSetCard(0x1445) and c:IsType(TYPE_XYZ) and c:IsRank(2,12) end function c33701100.xyzcon(e,c,og,lmat,min,max) if c==nil then return true end local tp=c:GetControler() local xc=e:GetLabelObject() return Duel.GetLocationCountFromEx(tp,tp,xc,e:GetHandler())>0 and xc:IsCanBeXyzMaterial(nil) end function c33701100.xyzop(e,tp,eg,ep,ev,re,r,rp,c,og,lmat,min,max) local xc=e:GetLabelObject() local mg=xc:GetOverlayGroup() if mg:GetCount()~=0 then Duel.Overlay(e:GetHandler(),mg) end e:GetHandler():SetMaterial(Group.FromCards(xc)) Duel.Overlay(e:GetHandler(),Group.FromCards(xc)) -- local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetReset(RESET_PHASE+PHASE_END) e3:SetTargetRange(1,0) e3:SetTarget(c33701100.splimit) Duel.RegisterEffect(e3,tp) end function c33701100.splimit(e,c,tp,sumtp,sumpos) return bit.band(sumtp,SUMMON_TYPE_XYZ)==SUMMON_TYPE_XYZ end