--超自研的迟刻 function c33701078.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) c:RegisterEffect(e1) --cannot attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_TO_HAND) e2:SetRange(LOCATION_SZONE) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetTargetRange(1,0) e2:SetLabelObject(e) e2:SetTarget(aux.TargetBoolFunction(Card.IsLocation,LOCATION_DECK)) e2:SetTarget(c33701078.atktarget) c:RegisterEffect(e2) --cannot attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_DRAW) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetTargetRange(1,0) e2:SetRange(LOCATION_SZONE) e2:SetLabelObject(e) e2:SetTarget(c33701078.atktarget) c:RegisterEffect(e2) --to hand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(33701078,1)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetHintTiming(0,TIMING_END_PHASE) e2:SetRange(LOCATION_SZONE) e2:SetCondition(c33701078.thcon) e2:SetTarget(c33701078.thtg) e2:SetOperation(c33701078.thop) c:RegisterEffect(e2) end function c33701078.atktarget(e,c,sump,sumtype,sumpos,targetp,se,re) return not re:GetHandler():IsCode(33701078) end function c33701078.sdfilter(c) return c:IsLevel(5) and c:IsAttribute(ATTRIBUTE_EARTH) end function c33701078.thcon(e) return not Duel.IsExistingMatchingCard(c33701078.sdfilter,tp,LOCATION_HAND,0,1,nil) end function c33701078.thfilter(c) return c:IsLevel(5) and c:IsAttribute(ATTRIBUTE_EARTH) and c:IsAbleToHand() end function c33701078.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33701078.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c33701078.thop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not e:GetHandler():IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c33701078.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) Duel.SendtoHand(c,nil,REASON_EFFECT) Duel.Hint(HINT_MUSIC,0,aux.Stringid(33701078,2)) end end