--残星倩影 天破格开 if not pcall(function() require("expansions/script/c33700990") end) then require("script/c33700990") end local m=33700996 local cm=_G["c"..m] function cm.initial_effect(c) rsss.TargetFunction(c) rsss.NoTributeFunction(c,cm.con,cm.op) end function cm.con(e,tp) return not Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,nil) end function cm.op(c) local e1=rsef.I(c,{m,0},1,"tg,dr",nil,LOCATION_MZONE,nil,nil,cm.dtg,cm.dop) return e1 end function cm.cfilter(c) return c:IsFacedown() and c:IsAbleToGrave() end function cm.dtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,0,LOCATION_ONFIELD,1,nil) and Duel.IsPlayerCanDraw(tp,1) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,1-tp,LOCATION_ONFIELD) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function cm.dop(e,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,0,LOCATION_ONFIELD,1,1,nil) if #g>0 and Duel.SendtoGrave(g,REASON_EFFECT)>0 then Duel.Draw(tp,1,REASON_EFFECT) end end