--十人十色之力 if not pcall(function() require("expansions/script/c10199990") end) then require("script/c10199990") end local m=33700947 local cm=_G["c"..m] function cm.initial_effect(c) Duel.EnableGlobalFlag(GLOBALFLAG_SELF_TOGRAVE) local e1=rsef.ACT(c) c:SetUniqueOnField(1,0,m) --pub local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_PUBLIC) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(LOCATION_HAND,0) c:RegisterEffect(e2) --tograve local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_SZONE) e3:SetCode(EFFECT_SELF_TOGRAVE) e3:SetCondition(cm.sdcon) c:RegisterEffect(e3) --halve damage local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetCode(EFFECT_CHANGE_DAMAGE) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetRange(LOCATION_SZONE) e4:SetTargetRange(1,0) e4:SetCondition(cm.con) e4:SetValue(cm.val) c:RegisterEffect(e4) e4:SetLabel(7) local e5=rsef.QO(c,nil,nil,1,"th","tg",LOCATION_SZONE,cm.con2,rscost.reglabel(100),cm.thtg,cm.thop) --disable search local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_FIELD) e6:SetCode(EFFECT_CANNOT_TO_HAND) e6:SetRange(LOCATION_SZONE) e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e6:SetTargetRange(1,1) e6:SetTarget(aux.TargetBoolFunction(Card.IsLocation,LOCATION_DECK+LOCATION_GRAVE)) e6:SetCondition(cm.con) c:RegisterEffect(e6) e6:SetLabel(21) end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToHand() end if chk==0 then if e:GetLabel()~=100 then return false end return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_HAND,0,1,nil,tp) end e:SetLabel(0) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local tc=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_HAND,0,1,1,nil,tp):GetFirst() Duel.SendtoGrave(tc,REASON_COST) local f=function(rc,code) return rc:IsAbleToHand() and not rc:IsCode(code) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,f,tp,LOCATION_GRAVE,0,1,1,nil,tc:GetCode()) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,tp,LOCATION_GRAVE) end function cm.thop(e) local tc=rscf.GetTargetCard() if tc then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end function cm.cfilter(c,tp) local f=function(rc,code) return rc:IsAbleToHand() and not rc:IsCode(code) end return c:IsAbleToGraveAsCost() and Duel.IsExistingTarget(f,tp,LOCATION_GRAVE,0,1,nil,c:GetCode()) end function cm.val(e,re,dam,r,rp,rc) return dam/2 end function cm.sdcon(e) local g=Duel.GetFieldGroup(e:GetHandlerPlayer(),LOCATION_HAND,0) return #g==0 or g:GetClassCount(Card.GetCode)<#g end function cm.con2(e) local g=Duel.GetFieldGroup(e:GetHandlerPlayer(),LOCATION_GRAVE,0) return g:GetClassCount(Card.GetCode)>=14 end function cm.con(e) local g=Duel.GetFieldGroup(e:GetHandlerPlayer(),LOCATION_GRAVE,0) return g:GetClassCount(Card.GetCode)>=e:GetLabel() end