--动物朋友 北极海鹦 if not pcall(function() require("expansions/script/c10199990") end) then require("script/c10199990") end local m=33700942 local cm=_G["c"..m] function cm.initial_effect(c) --summon with s/t local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_ADD_EXTRA_TRIBUTE) e1:SetTargetRange(LOCATION_ONFIELD,0) e1:SetTarget(aux.TargetBoolFunction(Card.IsType,TYPE_SPELL+TYPE_TRAP)) e1:SetValue(POS_FACEUP_ATTACK) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,0)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_HAND) e2:SetCost(cm.cost) e2:SetTarget(cm.target) e2:SetOperation(cm.operation) c:RegisterEffect(e2) --tribute check local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_MATERIAL_CHECK) e3:SetValue(cm.valcheck) c:RegisterEffect(e3) --adop local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(m,1)) e4:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetCondition(rscon.sumtype("adv")) e4:SetCost(cm.cost2) e4:SetOperation(cm.operation2) c:RegisterEffect(e4) e4:SetLabelObject(e3) end function cm.costfilter(c,typ) if not c:IsReleasable() then return false end local typelist={ TYPE_SPELL,TYPE_TRAP,TYPE_MONSTER } for _,typ2 in ipairs(typelist) do if typ&typ2~=0 then return true end end return false end function cm.cost2(e,tp,eg,ep,ev,re,r,rp,chk) local typ=e:GetLabelObject():GetLabel() if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,0,LOCATION_ONFIELD,1,nil,typ) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local g=Duel.SelectMatchingCard(tp,cm.costfilter,tp,0,LOCATION_ONFIELD,1,1,nil,typ) Duel.Release(g,REASON_COST) end function cm.operation2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local c2=aux.ExceptThisCard(e) local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,c2) if c2 and c2:IsFaceup() then local e1=rsef.SV_UPDATE(c2,"atk,def",1000,nil,rsreset.est_d) end for tc in aux.Next(g) do local e1=rsef.SV_UPDATE({c,tc},"atk,def",500,nil,rsreset.est) end end function cm.valcheck(e,c) local g=c:GetMaterial() local typ=0 local tc=g:GetFirst() while tc do typ=bit.bor(typ,bit.band(tc:GetOriginalType(),0x7)) tc=g:GetNext() end e:SetLabel(typ) end function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsDiscardable() end Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD) end function cm.filter(c) return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) and not c:IsCode(m) and c:IsAbleToHand() end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cm.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK,0,1,1,nil) if #g>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) local tc=g:GetFirst() if tc:IsLocation(LOCATION_HAND) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(1,0) e1:SetValue(cm.aclimit) e1:SetLabelObject(tc) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end end end function cm.aclimit(e,re,tp) local tc=e:GetLabelObject() return re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e) end