--这宛如孤岛的崩坏世界 function c33700925.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e4:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e4:SetRange(LOCATION_FZONE) e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e4:SetTarget(function(e,c) return c:GetDefense()0 then Duel.SendtoGrave(g,REASON_EFFECT) Duel.Readjust() end end function c33700925.cfilter(c) return c:GetDefense()>c:GetBaseDefense() or c:GetAttack()>c:GetBaseAttack() end