--掘地求生 function c33700920.initial_effect(c) c:SetUniqueOnField(1,0,33700920) c:EnableCounterPermit(0x1b) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --ct local e8=Effect.CreateEffect(c) e8:SetDescription(aux.Stringid(33700920,0)) e8:SetCategory(CATEGORY_COUNTER) e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e8:SetCode(EVENT_PHASE+PHASE_STANDBY) e8:SetCountLimit(1) e8:SetRange(LOCATION_SZONE) e8:SetOperation(c33700920.rtdop) c:RegisterEffect(e8) --dam local e5=Effect.CreateEffect(c) e5:SetCategory(CATEGORY_dam) e5:SetDescription(aux.Stringid(33700920,1)) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DAMAGE_STEP) e5:SetCode(EVENT_DESTROYED) e5:SetCondition(c33700920.damcon) e5:SetTarget(c33700920.damtg) e5:SetOperation(c33700920.damop) c:RegisterEffect(e5) e5:SetLabel(0) --ssssss local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e6:SetCode(EVENT_LEAVE_FIELD_P) e6:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e6:SetRange(LOCATION_SZONE) e6:SetOperation(c33700920.addop) c:RegisterEffect(e6) e6:SetLabelObject(e5) --b2 local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(33700920,2)) e3:SetCategory(CATEGORY_DESTROY+CATEGORY_TODECK) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_SZONE) e3:SetHintTiming(0,0x1e0) e3:SetCost(c33700920.descost) e3:SetTarget(c33700920.destg) e3:SetOperation(c33700920.desop) c:RegisterEffect(e3) end function c33700920.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_DECK+LOCATION_EXTRA,1,nil) end local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_DECK+LOCATION_EXTRA,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c33700920.desop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_DECK+LOCATION_EXTRA,nil) if Duel.Destroy(g,REASON_EFFECT)~=0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_HAND,1,nil) and Duel.SelectYesNo(1-tp,aux.Stringid(33700920,3)) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(1-tp,Card.IsAbleToDeck,tp,0,LOCATION_HAND,1,1,nil) Duel.SendtoDeck(g,nil,2,REASON_EFFECT) end end function c33700920.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() and e:GetHandler():GetCounter(0x1b)>=30 end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end function c33700920.damcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEUP) end function c33700920.damtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetLabel()>0 end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(e:GetLabel()*500) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,e:GetLabel()*500) end function c33700920.damop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,d,REASON_EFFECT) end function c33700920.addop(e) local c=e:GetHandler() e:GetLabelObject():SetLabel(c:GetCounter(0x1b)) end function c33700920.rtdop(e,tp) local c=e:GetHandler() local d1=Duel.TossDice(tp,1) local d2=Duel.TossDice(1-tp,1) if d1>d2 then c:AddCounter(0x1b,d1) else c:RemoveCounter(tp,0x1b,math.min(c:GetCounter(0x1b),d1),REASON_EFFECT) local ct=math.min(Duel.GetFieldGroupCount(tp,LOCATION_HAND,0),d1) Duel.DiscardHand(tp,nil,ct,ct,REASON_EFFECT,nil) end end