--VOICEROID 俊子 if not pcall(function() require("expansions/script/c33700784") end) then require("script/c33700784") end local m=33700786 local cm=_G["c"..m] function cm.initial_effect(c) --link summon rsvo.LPLinkFunction(c) --rec local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,1)) e1:SetCategory(CATEGORY_RECOVER+CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e1:SetTarget(cm.rectg) e1:SetCondition(cm.reccon) e1:SetOperation(cm.recop) c:RegisterEffect(e1) --damage local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e5:SetCode(EVENT_TO_GRAVE) e5:SetProperty(EFFECT_FLAG_DELAY) e5:SetRange(LOCATION_MZONE) e5:SetCondition(cm.reccon1) e5:SetOperation(cm.recop1) c:RegisterEffect(e5) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e3:SetCode(EVENT_TO_GRAVE) e3:SetRange(LOCATION_MZONE) e3:SetCondition(cm.regcon) e3:SetOperation(cm.regop) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e4:SetCode(EVENT_CHAIN_SOLVED) e4:SetRange(LOCATION_MZONE) e4:SetCondition(cm.reccon2) e4:SetOperation(cm.recop2) c:RegisterEffect(e4) end function cm.reccon1(e,tp,eg,ep,ev,re,r,rp) local g=e:GetHandler():GetMutualLinkedGroup() return eg:IsExists(Card.IsControler,1,nil,1-tp) and (not re or not re:IsHasType(EFFECT_TYPE_ACTIONS) or re:IsHasType(EFFECT_TYPE_CONTINUOUS)) and g:IsExists(Card.IsCode,1,nil,m+1) end function cm.recop1(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_CARD,0,m) local ct=eg:FilterCount(Card.IsControler,nil,1-tp) Duel.Recover(tp,ct*300,REASON_EFFECT) end function cm.regcon(e,tp,eg,ep,ev,re,r,rp) local g=e:GetHandler():GetMutualLinkedGroup() return re and re:IsHasType(EFFECT_TYPE_ACTIONS) and not re:IsHasType(EFFECT_TYPE_CONTINUOUS) and g:IsExists(Card.IsCode,1,nil,m+1) end function cm.regop(e,tp,eg,ep,ev,re,r,rp) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_CHAIN,0,1,eg:GetCount()) end function cm.reccon2(e,tp,eg,ep,ev,re,r,rp) local g=e:GetHandler():GetMutualLinkedGroup() return e:GetHandler():GetFlagEffect(m)>0 and g:IsExists(Card.IsCode,1,nil,m+1) end function cm.recop2(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_CARD,0,m) local labels={e:GetHandler():GetFlagEffectLabel(m)} local ct=0 for i=1,#labels do ct=ct+labels[i] end e:GetHandler():ResetFlagEffect(m) Duel.Recover(tp,ct*300,REASON_EFFECT) end function cm.filter(c) return c:GetAttack()>0 and c:IsAbleToRemove() end function cm.rectg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and cm.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectTarget(tp,cm.filter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,g:GetFirst():GetAttack()) end function cm.recop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)>0 then Duel.Recover(tp,tc:GetAttack(),REASON_EFFECT) end end function cm.reccon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsSummonType(SUMMON_TYPE_LINK) end