--VOICEROID 葵 if not pcall(function() require("expansions/script/c33700784") end) then require("script/c33700784") end local m=33700785 local cm=_G["c"..m] function cm.initial_effect(c) --link summon aux.AddLinkProcedure(c,cm.lfilter,2,2) c:EnableReviveLimit() --extra link local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_FIELD) e0:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE) e0:SetRange(LOCATION_EXTRA) e0:SetTarget(cm.mattg) e0:SetCode(EFFECT_EXTRA_LINK_MATERIAL) e0:SetTargetRange(LOCATION_SZONE,0) e0:SetValue(cm.matval) c:RegisterEffect(e0) -- local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e1:SetCountLimit(1,m) e1:SetCondition(cm.thcon) e1:SetTarget(cm.thtg) e1:SetOperation(cm.thop) c:RegisterEffect(e1) end function cm.thcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsSummonType(SUMMON_TYPE_LINK) end function cm.thfilter(c,tp,setable) return c:IsType(TYPE_SPELL) and (c:IsAbleToHand() or (setable and c:IsSSetable())) and (c:IsControler(tp) or setable) end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local g=e:GetHandler():GetMutualLinkedGroup() local setable=g:IsExists(Card.IsCode,1,nil,m-1) and true or false if chkc then return chkc:IsLocation(LOCATION_GRAVE) and cm.thfilter(chkc,tp,setable) end if chk==0 then return Duel.IsExistingTarget(cm.thfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,tp,setable) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,cm.thfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,tp,setable) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function cm.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if not tc:IsRelateToEffect(e) then return end local g=e:GetHandler():GetMutualLinkedGroup() local setable=g:IsExists(Card.IsCode,1,nil,m-1) and true or false local b1=tc:IsAbleToHand() local b2=e:GetHandler():IsRelateToEffect(e) and setable and tc:IsAbleToHand() if not b1 and not b2 then return end if b1 and (not b2 or not Duel.SelectYesNo(tp,aux.Stringid(m,1))) then Duel.SendtoHand(tc,nil,REASON_EFFECT) else Duel.SSet(tp,tc) end end function cm.lfilter(c) return c:IsLinkRace(RACE_CYBERSE+RACE_MACHINE) or c:IsType(TYPE_SPELL) end function cm.matval(e,c,mg) return c:IsCode(m) end function cm.mattg(e,c) return c:IsFaceup() and c:IsType(TYPE_SPELL) end