--VOICEROID 茜 local m=33700784 local cm=_G["c"..m] if not RSVoVal then RSVoVal=RSVoVal or {} rsvo=RSVoVal --other link material bug repair function Auxiliary.LCheckOtherMaterial(c,mg,lc) local le={c:IsHasEffect(EFFECT_EXTRA_LINK_MATERIAL)} if #le==0 then return true end for _,te in pairs(le) do local f=te:GetValue() if not f or f(te,lc,mg) then return true end end return false end function Auxiliary.LExtraFilter(c,f,lc) if c:IsLocation(LOCATION_ONFIELD) and not c:IsFaceup() then return false end return c:IsHasEffect(EFFECT_EXTRA_LINK_MATERIAL) and (c:IsCanBeLinkMaterial(lc) or ((bit.band(c:GetOriginalType(),TYPE_SPELL)~=0 or bit.band(c:GetOriginalType(),TYPE_TRAP)~=0) and not c:IsType(TYPE_MONSTER))) and (not f or f(c)) end function rsvo.LPLinkFunction(c) c:EnableReviveLimit() aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_CYBERSE+RACE_MACHINE),2,2) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,2)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_EXTRA) e1:SetCondition(rsvo.linkcon) e1:SetOperation(rsvo.linkop) e1:SetValue(SUMMON_TYPE_LINK) c:RegisterEffect(e1) end function rsvo.lmfilter(c,lc) local tp=lc:GetControler() return c:IsFaceup() and c:IsCanBeLinkMaterial(lc) and c:IsLinkRace(RACE_CYBERSE+RACE_MACHINE) and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_LMATERIAL) and Duel.GetLocationCountFromEx(tp,tp,c)>0 end function rsvo.linkcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.IsExistingMatchingCard(rsvo.lmfilter,tp,LOCATION_MZONE,0,1,nil,c) and Duel.CheckLPCost(tp,1500) end function rsvo.linkop(e,tp,eg,ep,ev,re,r,rp,c) Duel.PayLPCost(tp,1500) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_LMATERIAL) local mg=Duel.SelectMatchingCard(tp,rsvo.lmfilter,tp,LOCATION_MZONE,0,1,1,nil,c) c:SetMaterial(mg) Duel.SendtoGrave(mg,REASON_LINK) end function rsvo.OneReplaceLinkFunction(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,3)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_EXTRA) e1:SetCondition(rsvo.linkcon2) e1:SetOperation(rsvo.linkop2) e1:SetValue(SUMMON_TYPE_LINK) c:RegisterEffect(e1) end function rsvo.lmfilter2(c,lc,tp) return c:IsFaceup() and c:IsCanBeLinkMaterial(lc) and c:IsSetCard(0x144c) and not c:IsCode(lc:GetCode()) and Duel.IsExistingMatchingCard(rsvo.lmfilter3,tp,LOCATION_MZONE,0,1,c,lc,c) end function rsvo.lmfilter3(c,lc,rc) local tp=lc:GetControler() local g=Group.FromCards(c,rc) return c:IsFaceup() and c:IsCanBeLinkMaterial(lc) and c:IsLinkRace(RACE_CYBERSE+RACE_MACHINE) and aux.MustMaterialCheck(g,tp,EFFECT_MUST_BE_LMATERIAL) and Duel.GetLocationCountFromEx(tp,tp,g)>0 end function rsvo.linkcon2(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.IsExistingMatchingCard(rsvo.lmfilter2,tp,LOCATION_MZONE,0,1,nil,c,tp) end function rsvo.linkop2(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_LMATERIAL) local mg1=Duel.SelectMatchingCard(tp,rsvo.lmfilter2,tp,LOCATION_MZONE,0,1,1,nil,c,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_LMATERIAL) local mg2=Duel.SelectMatchingCard(tp,rsvo.lmfilter3,tp,LOCATION_MZONE,0,1,1,mg1:GetFirst(),c,mg1:GetFirst()) mg1:Merge(mg2) c:SetMaterial(mg1) Duel.SendtoGrave(mg1,REASON_LINK) end function rsvo.YukaLinkFunction(c) Duel.EnableGlobalFlag(GLOBALFLAG_SELF_TOGRAVE) c:EnableReviveLimit() rsvo.OneReplaceLinkFunction(c) aux.AddLinkProcedure(c,rsvo.lmatfilter,1,3,rsvo.lcheck) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_SZONE) e1:SetCode(EFFECT_SELF_TOGRAVE) e1:SetCondition(rsvo.sdcon) c:RegisterEffect(e1) end function rsvo.lmatfilter(c) return c:IsLinkRace(RACE_CYBERSE+RACE_MACHINE) or c:IsCode(33700789) end function rsvo.lcheck(g,lc) return g:GetCount()==3 or (g:GetCount()==1 and g:IsExists(Card.IsCode,1,nil,33700789)) end function rsvo.sdfilter(c) return c:IsFaceup() and c:IsCode(33700789) end function rsvo.sdcon(e) return Duel.IsExistingMatchingCard(rsvo.sdfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil) end end ------------------- if cm then function cm.initial_effect(c) --link summon c:EnableReviveLimit() aux.AddLinkProcedure(c,cm.lfilter,2,2) --extra link local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_FIELD) e0:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE) e0:SetRange(LOCATION_EXTRA) e0:SetTarget(cm.mattg) e0:SetCode(EFFECT_EXTRA_LINK_MATERIAL) e0:SetTargetRange(LOCATION_SZONE,0) e0:SetValue(cm.matval) c:RegisterEffect(e0) -- local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e1:SetCountLimit(1,m) e1:SetCondition(cm.thcon) e1:SetTarget(cm.thtg) e1:SetOperation(cm.thop) c:RegisterEffect(e1) end function cm.thcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsSummonType(SUMMON_TYPE_LINK) end function cm.thfilter(c,tp,setable) return c:IsType(TYPE_TRAP) and (c:IsAbleToHand() or (setable and c:IsSSetable())) and (c:IsControler(tp) or setable) end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local g=e:GetHandler():GetMutualLinkedGroup() local setable=g:IsExists(Card.IsCode,1,nil,m+1) and true or false if chkc then return chkc:IsLocation(LOCATION_GRAVE) and cm.thfilter(chkc,tp,setable) end if chk==0 then return Duel.IsExistingTarget(cm.thfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,tp,setable) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,cm.thfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,tp,setable) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function cm.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if not tc:IsRelateToEffect(e) then return end local g=e:GetHandler():GetMutualLinkedGroup() local setable=g:IsExists(Card.IsCode,1,nil,m+1) and true or false local b1=tc:IsAbleToHand() local b2=e:GetHandler():IsRelateToEffect(e) and setable and tc:IsAbleToHand() if not b1 and not b2 then return end if b1 and (not b2 or not Duel.SelectYesNo(tp,aux.Stringid(m,1))) then Duel.SendtoHand(tc,nil,REASON_EFFECT) else Duel.SSet(tp,tc) end end function cm.lfilter(c) return c:IsLinkRace(RACE_CYBERSE+RACE_MACHINE) or c:IsType(TYPE_TRAP) end function cm.matval(e,c,mg) return c:IsCode(m) end function cm.mattg(e,c) return c:IsFaceup() and c:IsType(TYPE_TRAP) end --------------------- end