--感受!妖精的编年史! local m=33700779 local cm=_G["c"..m] function cm.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,0x1e0) e1:SetTarget(cm.target) e1:SetOperation(cm.activate) c:RegisterEffect(e1) end cm.card_code_list={33700760} function cm.ctfilter(c) return c:IsSetCard(0x344a) and c:IsFaceup() and c:GetType()==TYPE_SPELL+TYPE_CONTINUOUS end function cm.cfilter(c) return c:IsFaceup() and c:IsCode(33700771) end function cm.thfilter(c) return c:IsSetCard(0x344a) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function cm.rmfilter(c) return c:IsSetCard(0x344a) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) local ct=Duel.GetMatchingGroupCount(cm.ctfilter,tp,LOCATION_SZONE,0,nil) if chk==0 then if ct<=3 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,ct+1,nil) else return Duel.IsExistingMatchingCard(cm.rmfilter,tp,LOCATION_GRAVE,0,1,nil) end end if ct<=3 then e:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,ct+1,tp,LOCATION_GRAVE+LOCATION_DECK) else e:SetCategory(CATEGORY_REMOVE+CATEGORY_RECOVER+CATEGORY_DRAW) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE) end if Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_ONFIELD,0,1,nil) then e:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) else e:SetProperty(0) end end function cm.activate(e,tp,eg,ep,ev,re,r,rp) local ct=Duel.GetMatchingGroupCount(cm.ctfilter,tp,LOCATION_SZONE,0,nil) if ct<=3 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local tg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) if tg:GetCount()>0 and Duel.SendtoHand(tg,nil,REASON_EFFECT)~=0 then Duel.ConfirmCards(1-tp,tg) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local tg2=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,ct,ct,nil) if tg2:GetCount()>0 then Duel.SendtoHand(tg2,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,tg2) end end elseif ct==4 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local rg=Duel.SelectMatchingCard(tp,cm.rmfilter,tp,LOCATION_GRAVE,0,1,5,nil) if rg:GetCount()<=0 then return end Duel.HintSelection(rg) local ct=Duel.Remove(rg,POS_FACEUP,REASON_EFFECT) if ct<=0 then return end local og=Duel.GetOperatedGroup() local rec=og:Filter(Card.IsLevelAbove,nil,1):GetSum(Card.GetLevel)*300 if Duel.Recover(tp,rec,REASON_EFFECT)~=0 and ct==5 then Duel.BreakEffect() Duel.Draw(tp,3,REASON_EFFECT) end end end