--妖幻幼精 美梦 local m=33700777 local cm=_G["c"..m] function cm.initial_effect(c) --link summon aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x644a),2) c:EnableReviveLimit() --avoid damage local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CHANGE_DAMAGE) e1:SetRange(LOCATION_PZONE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetValue(0) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_NO_EFFECT_DAMAGE) c:RegisterEffect(e2) --tohand local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(m,0)) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetRange(LOCATION_MZONE) e3:SetCode(EVENT_FREE_CHAIN) e3:SetHintTiming(0,0x1e0) e3:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e3:SetTarget(cm.thtg) e3:SetOperation(cm.thop) c:RegisterEffect(e3) --remove local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(m,1)) e4:SetCategory(CATEGORY_REMOVE) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_SPSUMMON_SUCCESS) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e4:SetTarget(cm.rmtg) e4:SetOperation(cm.rmop) c:RegisterEffect(e4) local e5=e4:Clone() e5:SetCode(EVENT_SUMMON_SUCCESS) c:RegisterEffect(e5) end function cm.rmfilter(c,e,tp) return c:GetSummonPlayer()==1-tp and c:IsAbleToRemove() and (not e or c:IsRelateToEffect(e)) end function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return eg:IsExists(cm.rmfilter,1,nil,nil,tp) end local g=eg:Filter(cm.rmfilter,nil,nil,tp) Duel.SetTargetCard(eg) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0) end function cm.rmop(e,tp,eg,ep,ev,re,r,rp) local g=eg:Filter(cm.rmfilter,nil,e,tp) Duel.Remove(g,POS_FACEUP,REASON_EFFECT) end function cm.thfilter(c) return (aux.IsCodeListed(c,33700760) or c:IsSetCard(0x344a) or c:IsSetCard(0x644a)) and c:IsAbleToHand() end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) end function cm.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end