--妖幻幼精 库悠 local m=33700776 local cm=_G["c"..m] function cm.initial_effect(c) c:EnableReviveLimit() aux.AddFusionProcFun2(c,cm.ffilter1,cm.ffilter2,true) --special summon rule local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_EXTRA) e1:SetValue(SUMMON_TYPE_FUSION) e1:SetCondition(cm.sprcon) e1:SetOperation(cm.sprop) c:RegisterEffect(e1) --sp local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(cm.spcon) e2:SetTarget(cm.sptg) e2:SetOperation(cm.spop) c:RegisterEffect(e2) --d damage local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_CHANGE_DAMAGE) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(0,1) e3:SetValue(cm.val) c:RegisterEffect(e3) end function cm.val(e,re,dam,r,rp,rc) return dam*2 end function cm.spfilter(c,e,tp) return c:IsSetCard(0x344a) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) end function cm.setfilter(c) return c:IsSetCard(0x344a) and not c:IsForbidden() and c:IsType(TYPE_MONSTER) end function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0 end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE) end function cm.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if ft<=0 then return end local mt=Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE) local ct=math.min(ft,mt) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,ct,nil,e,tp) if g:GetCount()<=0 or Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)<=0 then return end ft=Duel.GetLocationCount(tp,LOCATION_SZONE) if ft<=0 then return end mt=Duel.GetFieldGroupCount(tp,0,LOCATION_SZONE) ct=math.min(ft,mt) if Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.setfilter),tp,LOCATION_GRAVE,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) local tg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.setfilter),tp,LOCATION_GRAVE,0,1,ct,nil) for tc in aux.Next(tg) do Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) local e1=Effect.CreateEffect(c) e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET) e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS) tc:RegisterEffect(e1) tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD,0,1) end end end function cm.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) end function cm.ffilter1(c) return c:IsLevel(4) and c:IsFusionSetCard(0x344a) end function cm.ffilter2(c) return (c:IsLevel(6) and c:IsFusionSetCard(0x344a)) or c:IsSetCard(0x644a) end function cm.matfilter(c) return (cm.ffilter1(c) or cm.ffilter2(c)) and c:IsAbleToGraveAsCost() and c:IsCanBeFusionMaterial() end function cm.spfilter1(c,tp,g) return g:IsExists(cm.spfilter2,1,c,tp,c) end function cm.spfilter2(c,tp,mc) return ((cm.ffilter1(c) and cm.ffilter2(mc)) or (cm.ffilter1(mc) and cm.ffilter2(c))) and Duel.GetLocationCountFromEx(tp,tp,Group.FromCards(c,mc))>0 end function cm.sprcon(e,c) if c==nil then return true end local tp=c:GetControler() local g=Duel.GetMatchingGroup(cm.matfilter,tp,LOCATION_MZONE,0,nil) return g:IsExists(cm.spfilter1,1,nil,tp,g) end function cm.sprop(e,tp,eg,ep,ev,re,r,rp,c) local g=Duel.GetMatchingGroup(cm.matfilter,tp,LOCATION_MZONE,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g1=g:FilterSelect(tp,cm.spfilter1,1,1,nil,tp,g) local mc=g1:GetFirst() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g2=g:FilterSelect(tp,cm.spfilter2,1,1,mc,tp,mc) g1:Merge(g2) c:SetMaterial(g1) Duel.SendtoGrave(g1,REASON_COST) end