--妖幻幼精 御卫 local m=33700775 local cm=_G["c"..m] function cm.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x344a),2,true,true) --special summon rule local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_EXTRA) e1:SetCondition(cm.spcon) e1:SetOperation(cm.spop) e1:SetValue(SUMMON_TYPE_FUSION) c:RegisterEffect(e1) --dis local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,0)) e2:SetCategory(CATEGORY_DISABLE+CATEGORY_ATKCHANGE) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(cm.discon) e2:SetCost(cm.discost) e2:SetTarget(cm.distg) e2:SetOperation(cm.disop) c:RegisterEffect(e2) end function cm.discost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAttackAbove(1) end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(0) c:RegisterEffect(e1,true) end function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(aux.disfilter1,tp,0,LOCATION_ONFIELD,1,nil) end local sg=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_ONFIELD,nil) Duel.SetOperationInfo(0,CATEGORY_DISABLE,sg,sg:GetCount(),0,0) end function cm.disop(e,tp,eg,ep,ev,re,r,rp) local sg,c=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_ONFIELD,nil),e:GetHandler() if sg:GetCount()<=0 then return end for tc in aux.Next(sg) do Duel.NegateRelatedChain(tc,RESET_TURN_SET) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_DISABLE_EFFECT) e3:SetValue(RESET_TURN_SET) e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetRange(LOCATION_MZONE) e4:SetCode(EVENT_PHASE+PHASE_END) e4:SetOperation(cm.adop) e4:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e4:SetCountLimit(1) tc:RegisterEffect(e4) end end function cm.adop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(e:GetOwner()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(0) e1:SetReset(RESET_EVENT+0x1fe0000) c:RegisterEffect(e1) end function cm.discon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) end function cm.sprfilter(c,fc) return c:IsFusionSetCard(0x344a) and c:IsCanBeFusionMaterial(fc) and c:IsAbleToGraveAsCost() end function cm.sprfilter1(c,tp,g) return g:IsExists(cm.sprfilter2,1,c,tp,c) end function cm.sprfilter2(c,tp,mc) return Duel.GetLocationCountFromEx(tp,tp,Group.FromCards(c,mc))>0 end function cm.spcon(e,c) if c==nil then return true end local tp=c:GetControler() local g=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_MZONE,0,nil,c) return g:IsExists(cm.sprfilter1,1,nil,tp,g) end function cm.spop(e,tp,eg,ep,ev,re,r,rp,c) local g=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_MZONE,0,nil,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g1=g:FilterSelect(tp,cm.sprfilter1,1,1,nil,tp,g) local mc=g1:GetFirst() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g2=g:FilterSelect(tp,cm.sprfilter2,1,1,mc,tp,mc) g1:Merge(g2) c:SetMaterial(g1) Duel.SendtoGrave(g1,REASON_COST) end